This easy to read textbook provides an introduction to computer
architecture, while focusing on the essential aspects of hardware
that programmers need to know. The topics are explained from a
programmer's point of view, and the text emphasizes consequences
for programmers. Divided in five parts, the book covers the basics
of digital logic, gates, and data paths, as well as the three
primary aspects of architecture: processors, memories, and I/O
systems. The book also covers advanced topics of parallelism,
pipelining, power and energy, and performance. A hands-on lab is
also included. The second edition contains three new chapters as
well as changes and updates throughout.
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