Discover user experience and user interface design best practices while
mastering a wide array of tools across Figma and FigJam with this
full-color guide
Key Features
Learn the basics of user experience research, result
organization, and analysis in FigJam
Create mockups, interactive animations, and
high-fidelity prototypes using this platform-independent web
application tool
Collaborate with a team in real-time and create,
share, and test your designs
Book Description
A driving force of the design tools market, Figma makes it easy to work
with classic design features while enabling unique innovations and
opening up real-time collaboration possibilities. It comes as no
surprise that many designers decide to switch from other tools to Figma.
In this book, you'll be challenged to design a user interface for a
responsive mobile application having researched and understood user
needs. You'll become well-versed with the process in a step-by-step
manner by exploring the theory first and gradually moving on to
practice. You'll begin your learning journey by covering the basics of
user experience research with FigJam and the process of creating a
complete design using Figma tools such as Components, Variants, Auto
Layout, and much more. You'll also learn how to prototype your design
and explore the potential of community resources such as templates and
plugins.
By the end of this Figma book, you'll have a solid understanding of the
user interface workflow, managing essential Figma tools, and organizing
your workflow.
What you will learn
- Explore FigJam and how to use it to collect
data in the research phase
- Wireframe the future interface with shape
tools and vectors
- Define grids, typography, colors, and effect
styles that can be reused in your work
- Get to grips with Auto Layout and the
constraints to create complex layouts
- Create flexible components using styles and
variants
- Make your user interface interactive with
prototyping and smart animate
- Share your work with others by exporting
assets and preparing development resources
- Discover templates and plugins from the
community
Who this book is for
This book is for aspiring UX/UI designers who want to get started with
Figma as well as established designers who want to migrate to Figma
from other design tools. This guide will take you through the entire
process of creating a full-fledged prototype for a responsive interface
using all the tools and features that Figma has to offer. As a result,
this Figma design book is suitable for both UX and UI designers,
product and graphic designers, and anyone who wants to explore the
complete design process from scratch.
Table of Contents
- Exploring Figma and Transitioning from Other
Tools
- Structuring Moodboards, Personas, and User
Flows within FigJam
- Getting to Know Your Design Environment
- Wireframing a Mobile-First Experience Using
Vector Shapes
- Designing Consistently Using Grids, Colors,
and Typography
- Creating a Responsive Mobile Interface Using
Auto Layout
- Building Components and Variants in a
Collaborative Workspace
- User Interface Design on Tablet, Desktop, and
the Web
- Prototyping with Transitions, Smart Animate,
and Interactive Components
- Testing and Sharing your Prototype on Browsers
and Real Devices
- Exporting Assets and Managing the Handover
Process
- Discovering Plugins and Resources in the Figma
Community
General
| Imprint: |
Packt Publishing Limited
|
| Country of origin: |
United Kingdom |
| Release date: |
March 2022 |
| Authors: |
Fabio Staiano
|
| Dimensions: |
93 x 75 x 28mm (L x W x T) |
| Format: |
Paperback
|
| Pages: |
382 |
| ISBN-13: |
978-1-80056-418-3 |
| Categories: |
Books >
Computing & IT >
Internet >
Web design
Promotions
|
| LSN: |
1-80056-418-X |
| Barcode: |
9781800564183 |
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