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Agents for Games and Simulations - Trends in Techniques, Concepts and Design (Paperback, Edition.) Loot Price: R1,469
Discovery Miles 14 690
Agents for Games and Simulations - Trends in Techniques, Concepts and Design (Paperback, Edition.): Frank Dignum, Jeffrey...

Agents for Games and Simulations - Trends in Techniques, Concepts and Design (Paperback, Edition.)

Frank Dignum, Jeffrey Bradshaw, Barry G. Silverman, Willem van Doesburg

Series: Lecture Notes in Artificial Intelligence, 5920

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Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. Where game engines focus on real-time aspects and thus propagate efficiency and central control, multi-agent platforms assume autonomy of the agents. Increased autonomy and intelligence may offer benefits for a more compelling gameplay and may even be necessary for serious games. However, problems occur when current game design techniques are used to incorporate state-of-the-art multi-agent system technology. A very similar argument can be given for agent-based (social) simulation.

This volume contains the papers presented at AGS 2009, the First International Workshop on Agents for Games and Simulations, held in Budapest on May 11, 2009. The focus of the workshop was on the particular challenges facing those using agent technology for games and simulations, with topics covering the technical, conceptual and design aspects of the field.

General

Imprint: Springer-Verlag
Country of origin: Germany
Series: Lecture Notes in Artificial Intelligence, 5920
Release date: December 2009
First published: 2009
Editors: Frank Dignum • Jeffrey Bradshaw • Barry G. Silverman • Willem van Doesburg
Dimensions: 235 x 155 x 15mm (L x W x T)
Format: Paperback
Pages: 237
Edition: Edition.
ISBN-13: 978-3-642-11197-6
Categories: Books > Computing & IT > Applications of computing > Virtual reality
Books > Computing & IT > Applications of computing > Artificial intelligence > General
LSN: 3-642-11197-1
Barcode: 9783642111976

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