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Agent-based Modeling and Simulation in Archaeology (Hardcover, 2015 ed.)
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Agent-based Modeling and Simulation in Archaeology (Hardcover, 2015 ed.)
Series: Advances in Geographic Information Science
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Archaeology has been historically reluctant to embrace the subject
of agent-based simulation, since it was seen as being used to
"re-enact" and "visualize" possible scenarios for a wider
(generally non-scientific) audience, based on scarce and fuzzy
data. Furthermore, modelling "in exact terms" and programming as a
means for producing agent-based simulations were simply beyond the
field of the social sciences.
This situation has changed quite drastically with the advent of the
internet age: Data, it seems, is now ubiquitous. Researchers have
switched from simply collecting data to filtering, selecting and
deriving insights in a cybernetic manner. Agent-based simulation is
one of the tools used to glean information from highly complex
excavation sites according to formalized models, capturing
essential properties in a highly abstract and yet spatial manner.
As such, the goal of this book is to present an overview of
techniques used and work conducted in that field, drawing on the
experience of practitioners.
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