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Books > Earth & environment > Geography > Cartography, geodesy & geographic information systems (GIS) > Remote sensing
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Agent-based Modeling and Simulation in Archaeology (Paperback, Softcover reprint of the original 1st ed. 2015)
Loot Price: R3,356
Discovery Miles 33 560
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Agent-based Modeling and Simulation in Archaeology (Paperback, Softcover reprint of the original 1st ed. 2015)
Series: Advances in Geographic Information Science
Expected to ship within 18 - 22 working days
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Archaeology has been historically reluctant to embrace the subject
of agent-based simulation, since it was seen as being used to
"re-enact" and "visualize" possible scenarios for a wider
(generally non-scientific) audience, based on scarce and fuzzy
data. Furthermore, modeling "in exact terms" and programming as a
means for producing agent-based simulations were simply beyond the
field of the social sciences. This situation has changed quite
drastically with the advent of the internet age: Data, it seems, is
now ubiquitous. Researchers have switched from simply collecting
data to filtering, selecting and deriving insights in a cybernetic
manner. Agent-based simulation is one of the tools used to glean
information from highly complex excavation sites according to
formalized models, capturing essential properties in a highly
abstract and yet spatial manner. As such, the goal of this book is
to present an overview of techniques used and work conducted in
that field, drawing on the experience of practitioners.
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