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Hans Venhuizen - Game Urbanism (Paperback, King" (2006), C)
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Hans Venhuizen - Game Urbanism (Paperback, King" (2006), C)
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Across Europe, cities are rapidly changing. How to account for the
requirements of culture and humanity amid urban planners' brisk
intentions? Hans Venhuizen is a specialist in what he calls
culture-based planning, which takes existing culture--architecture,
art and the contemporary culture of an area's inhabitants--as the
point of departure for planning efforts. Venhuizen is well known
for his use of ingenious large-scale social games to identify the
culture and explore the interests at stake: one such game, called
"Life, the Game," involved 20 participants in reenacting the entire
life cycle. "Game Urbanism: Handbook of Processes of Spatial
Change" presents Venhuizen's working practices and shows how they
can be applied by anybody (citizens, planners, artists, architects,
local authorities, administrators) working in spatial planning,
architecture, community arts or other creative industries. Charles
Landry, author of the highly influential "The Creative City" (2000)
and "The Art of City Making" (2006), contributes an introduction.
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