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Books > Computing & IT > Applications of computing > Artificial intelligence

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AI for Games, Third Edition (Hardcover, 3rd edition) Loot Price: R3,737
Discovery Miles 37 370
AI for Games, Third Edition (Hardcover, 3rd edition): Ian Millington

AI for Games, Third Edition (Hardcover, 3rd edition)

Ian Millington

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Loot Price R3,737 Discovery Miles 37 370 | Repayment Terms: R350 pm x 12*

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AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: March 2019
First published: 2019
Authors: Ian Millington
Dimensions: 235 x 191 x 60mm (L x W x T)
Format: Hardcover
Pages: 1010
Edition: 3rd edition
ISBN-13: 978-1-138-48397-2
Categories: Books > Computing & IT > Applications of computing > Artificial intelligence > General
LSN: 1-138-48397-4
Barcode: 9781138483972

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