Processing is a open source project that bridges the gap between
programming and art. Its simplicity and power appeal to non-coders
and old-hands alike. As a Flash developer, you already have a firm
grasp of basic programming principles and an understanding of
creating and controlling visuals through code. This book uses your
existing knowledge as a springboard to learning Processing and
harnessing the extra creative power and control that it offers,
both on and off the web.
The Essential Guide to Processing for Flash Developers takes a
hands-on approach to learning Processing that builds upon your
familiarity with Flash, and your experience with the ActionScript
language and object-oriented programming concepts. The book offers
a full series of Processing projects, structured to allow less
experienced coders to get up to speed quickly, while leaving room
for more experienced programmers to take the initial project
concepts and build more complex applications.Includes a language
primer explaining all of the Processing-specific programming theory
you need to know Contains a full series of Processing projects and
numerous easy-to-follow code examples Covers Processing's Java
mode, providing an easy-to-navigate bridge to programming in Java,
Processing's underlying host language What you'll learn simple
character animation an advanced particle engine a serious game,
with AI a cellular automata framework, including a .lif file format
parser a 3D data visualization application Who this book is for
This book is for designers and developers who are familiar with
Flash and want to start working in the Processing language. This
book eases the transition to Processing, showing you exactly what
the new concepts that you'll face are, and also how much you won't
have to learn because of your existing Flash knowledge. If you've
ever stood in awe of a Processing demonstration and wished you
could do that, then this book is for you. Table of Contents Flash
vs Processing: Let the Death Match Begin Processing Primer I: Just
the Basics Processing Primer II: Beyond the Basics Object-Oriented
Programming in ProcessingI Like Particle Engines A Serious
GameHacking LifeCreative Information Visualization
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!