While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. 'A Pattern Approach to Interaction Design' remedies this situation, providing for the first time an introduction to the concepts, and application of patterns in user interface design.
The author shows interface designers how to use patterns to capture and structure user interface design knowledge from their projects, and how to use them to understand each other's design principles and solutions when working with clients and software developers. As an example, a ready-to-use pattern language for the design of interactive exhibits is presented.
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