There is a widening gap between the current organizational reality
and the tools and methods available to managers for addressing its
challenges. Game Based Organization Design shows that one of the
ways to bridge this gap is to introduce insights and approaches
from video game design into the design of organizational systems.
This book takes basic ideas such as games, play, and rules as the
foundation for a new approach to organizational design and strategy
formulation. Based on seven years of research and consulting work,
this is the first time these original ideas have been made
available in such a comprehensive and accessible manner to both
executives and students of management. Game Based Organization
Design combines a sound theoretical basis with many examples of
practical application as well as useful pointers for readers who
wish to put these ideas into action.
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