This book is about computer simulation, experiments, and
theoretical approaches to unify various strategies in black jack.
The computer simulation uses the simple strategy that a player must
stay when the number of low cards is two or more. Otherwise, when
the number is exactly one then the player must hit. Contrary to the
author's expectations, the simple strategy did give consistent
positive results for the player.
Experimenting further, the author found other observations that
are important in winning such as when to start playing, busting
condition of the dealer, and the shifting property of the cards.
The author unified all the observations using the TM*L model. In
the model, T represents the tens 10, J, Q, and K. The M* represents
the medium cards 7, 8, and 9, and the ace. L represents the low
cards from 2 to 6.
He also represented the game using a partial differential
equation. The solution of the equation showed the sensitivity of
winning with the tens, the medium cards, and the low cards. In
addition, the solution verified the shifting property of the cards.
The property shows that good cards move from the player to the
dealer. Conversely, they can move from the dealer to the
player.
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