0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

2D Graphics Programming for Games (Paperback) Loot Price: R1,775
Discovery Miles 17 750
2D Graphics Programming for Games (Paperback): John Pile Jr

2D Graphics Programming for Games (Paperback)

John Pile Jr

 (sign in to rate)
Loot Price R1,775 Discovery Miles 17 750 | Repayment Terms: R166 pm x 12*

Bookmark and Share

Expected to ship within 12 - 17 working days

The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D. 2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics that can be easily applied to many game platforms, including iOS, Android, Xbox 360, and the PlayStation Suite. The author presents examples not only from video games but also from art and animated film. The book helps new programmers learn the concepts and techniques used to produce appealing 2D graphics. It starts with the basics and then covers topics pertaining to motion and depth, such as cel animation, tiling, and layering. The text also describes advanced graphics, including the use of particle systems, shaders, and splines. Code samples in the text and online allow readers to see a particular line of code in action or as it relates to the code around it. In addition, challenges and suggested projects encourage readers to work through problems, experiment with solutions, and tinker with code. Full of practical tools and tricks, this color book gives novices in-depth guidance on making professional, high-quality graphics for games. It also improves the relationship between programmers and artists by explaining how certain art and design challenges can be solved with a programmatic solution.

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: September 2019
First published: 2013
Authors: John Pile Jr
Dimensions: 191 x 235mm (L x W)
Format: Paperback
Pages: 240
ISBN-13: 978-0-367-38005-2
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > General
LSN: 0-367-38005-6
Barcode: 9780367380052

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

Partners