Throwback enthusiasts will enjoy this walk on the colorful side of
a 1960s and 1970s childhood. During this period the toy industry
exploded with an infusion of bright, zany playthings for kids, and
Marvin Glass's revolutionary toy designs helped shape a generation,
or at least gave them a memorable childhood. The company's
playthings had a special look and personality: toys that chased
you, mechanical toys you could take apart and be trusted to put
back together again, a game where you could knock off your
opponent's block, and an exploding bomb you could throw to your
playmate. Toys and games such as Mr. Machine, Odd Ogg, Rockem'
Sockem' Robots, and Mystery Date have achieved iconic status,
thanks to their amazing inventor. This book is the first exclusive
guide to Marvin Glass toys and games from the late 1950s to 1974
and includes a price guide.
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