This book explores how smart cities enable new and playful ways for
citizens to experience, inhabit and socialise within urban
environments. It examines how the functionality of digital
technologies within municipal settings can extend beyond
environmental pragmatism and socio-economic concerns, to include
playful approaches to urban spaces that co-constitute and
reinvigorate the experience of place through location-based
applications and games. Chapters highlight the varied ways the
city, as both a conceptual and lived space, is changing because of
this confluence of technologies. The book also considers the extent
to which these transformations form an armature upon which more
playful approaches to the urban domain are emerging, while
exploring what effect these ludic formations might have on related
understandings of sociability. Smart Cities at Play: Technology and
Emerging Forms of Playfulness will be a key resource for scholars
and researchers of information technology, urban planning and
design, games and interactive media, human-centred and user-centred
design, human centred interaction, digital geography and sociology.
This book was originally published as a special issue of Behaviour
& Information Technology.
General
Imprint: |
Taylor & Francis
|
Country of origin: |
United Kingdom |
Release date: |
November 2023 |
First published: |
2024 |
Editors: |
Konstantinos Papangelis
• Michael Saker
• Catherine Jones
|
Dimensions: |
280 x 210mm (L x W) |
Pages: |
104 |
ISBN-13: |
978-1-03-260850-1 |
Categories: |
Books
|
LSN: |
1-03-260850-1 |
Barcode: |
9781032608501 |
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