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Developing Graphics Frameworks with Python and OpenGL (Hardcover)
Loot Price: R3,053
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Developing Graphics Frameworks with Python and OpenGL (Hardcover)
Expected to ship within 12 - 17 working days
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Developing Graphics Frameworks with Python and OpenGL shows you how
to create software for rendering complete three-dimensional scenes.
The authors explain the foundational theoretical concepts as well
as the practical programming techniques that will enable you to
create your own animated and interactive computer-generated worlds.
You will learn how to combine the power of OpenGL, the most widely
adopted cross-platform API for GPU programming, with the
accessibility and versatility of the Python programming language.
Topics you will explore include generating geometric shapes,
transforming objects with matrices, applying image-based textures
to surfaces, and lighting your scene. Advanced sections explain how
to implement procedurally generated textures, postprocessing
effects, and shadow mapping. In addition to the sophisticated
graphics framework you will develop throughout this book, with the
foundational knowledge you will gain, you will be able to adapt and
extend the framework to achieve even more spectacular graphical
results.
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