Industrial organization studies how markets allocate resources,
specifically when there are few agents or when there are frictions
that render the price-taking paradigm unsuitable. Game theory
explores situations in which agents interact strategically and
provides a useful foundation for studying many traditional
industrial organization topics. The first volume of this
wide-ranging Handbook contains original contributions by
world-class specialists. It provides up-to-date surveys of the main
tools of game theory that are used to model industrial organization
topics. The Handbook covers numerous subjects in detail including,
among others, the tools of lattice programming, supermodular and
aggregative games, monopolistic competition, horizontal and
vertically differentiated good models, dynamic and Stackelberg
games, entry games, evolutionary games with adaptive players,
asymmetric information, moral hazard, and learning and information
sharing models. Technical yet accessible, this comprehensive
resource will be required reading for both established researchers
as well as graduate or advanced undergraduate students in
industrial economics and game theory. Contributors incude: R. Amir,
A. Attar, G.I. Bischi, F. Bloch, L. Corchon, S. Currarini, C.
d'Aspremont, F. Feri, J. Gabszewicz, M. Jensen, L. Julien, F.
Lamantia, I. Macho-Stadler, M. Marini, E. Maskin, D.
Perez-Castrillo, C. Pimienta, D. Radi, R.A. Ritz, K. Ritzberger, O.
Tarola, J. Thisse, A. Urbano, P. Ushchev, X. Vives, J. Zhao
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