Videogames explores the design and culture of videogames since the
mid-2000s, investigating the ground-breaking contemporary design
work, creative and rebellious player communities and the political
conversations that contribute to the defining genre of our time. A
star-studded cast of contributors consider the wide spectrum of
gaming life, from blockbusters The Last of Us and Overwatch through
to cultural phenomena such as Minecraft, and alongside less
mainstream productions like Consume Me.
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