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Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
Crafted to engage the culturally curious, 'Page 1' collects the
responses of 70 international graphic designers when posed with the
same brief - to design and lay out the first page of 'Great
Expectations' by Charles Dickens.
The bestselling graphic design reference, updated for the digital
age Meggs' History of Graphic Design is the industry's
unparalleled, award-winning reference. With over 1,400 high-quality
images throughout, this visually stunning text guides you through a
saga of artistic innovators, breakthrough technologies, and
groundbreaking developments that define the graphic design field.
The initial publication of this book was heralded as a publishing
landmark, and author Philip B. Meggs is credited with significantly
shaping the academic field of graphic design. Meggs presents
compelling, comprehensive information enclosed in an exquisite
visual format. The text includes classic topics such as the
invention of writing and alphabets, the origins of printing and
typography, and the advent of postmodern design. This new sixth
edition has also been updated to provide: * The latest key
developments in web, multimedia, and interactive design * Expanded
coverage of design in Asia and the Middle East * Emerging design
trends and technologies * Timelines framed in a broader historical
context to help you better understand the evolution of contemporary
graphic design * Extensive ancillary materials including an
instructor's manual, expanded image identification banks,
flashcards, and quizzes You can't master a field without knowing
the history. Meggs' History of Graphic Design presents an
all-inclusive, visually spectacular arrangement of graphic design
knowledge for students and professionals. Learn the milestones,
developments, and pioneers of the trade so that you can shape the
future.
Book of Branding is a creative guide for new businesses, start-ups
and individuals, which puts visual identity at the heart of brand
strategy. The conversational, jargon free, tone of the book helps
the reader to understand essential elements of the brand identity
process. Offering first hand experience, insights and tips
throughout, the book uses real life case studies to show how great
collaborative work can be achieved. Book of Branding is an
essential addition to the start-up toolkit, designed for
entrepreneurs, founders, graphic designers, brand creators and
anyone seeking to decode the complicated world of brand identity.
A never-before-seen collection of United States National Park
Service maps This book brings togethere a collection of over 400
maps produced by the United States National Park Service from 1910
to today. Photographer Brian Kelley has impulsively archived the
rarely seen treasures over the past three years, uncovering a
design portfolio with little to no credit to their respective
designers. The growing collection displays a progressive design
approach, from more typographic-driven covers, to the proliferation
of duotone print production, culminating in the Unigrid system
developed by Italian designer Massimo Vignelli in the 1970s.
Graphic novels and comics have launched characters and stories that
play a dominant role in contemporary popular culture throughout the
world. The extensive revisions in this second edition of Comic Art,
Creativity and the Law update the author's analysis of important
changes at the intersection of law and comics, featuring an
examination of how recent cases will affect the creative process as
applied to comic art. Throughout, Marc H. Greenberg examines the
impact of contract law, copyright law (including termination
rights, parody and ownership of characters), tax law and obscenity
law on the creative process. He considers how these laws enhance
and constrain the process of creating comic art by examining the
effect their often inconsistent and incoherent application has had
on the lives of creators, retailers and readers of comic art.
Thoroughly revised and updated, there are new chapters featuring a
discussion of important new cases in copyright work-for-hire and
fair use doctrines; the intersection of law and fan-based
creations, such as fan fiction, fan art, fan film and cosplay; as
well as a new chapter on licensing comics for motion pictures and
television. Designed for academics, practitioners, students of law
and fans of comic art, the book offers proposals for changes in
those laws that constrain the creative process, as well as a
glimpse into the future of comic art and the law.
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Fellini 8 1/2
(Hardcover)
Sam Stourdze; Contributions by Thierry Hausermann; Photographs by Paul Ronald
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R851
Discovery Miles 8 510
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Ships in 12 - 17 working days
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Which nations have launched which animals into space? Which
countries have no sea views? Where were our planet's now-extinct
species last sighted? Who is behind the great avocado boom? Where
can you hug the world's oldest trees? With infographic maps
covering the entire globe, Wild Maps will delight cartography fans
and nature lovers, as well as anyone with an interest in all that
is fascinating and awe-inspiring on Planet Earth (and beyond).
Beautifully designed and illustrated, Wild Maps is an eye-opening
celebration of our world, and the plants and animals with whom we
share it.
"Counterweight" is a collection of images, observations, and
concepts by artist/creator Rick O'Brien. For the last eight years,
Rick has been a one-man art department in Hollywood, designing,
constructing, and painting sets and props for such clients as
Victoria's Secret, Luxor Las Vegas, Nikon, London IMAX, Konica,
Tevo, Motorola, Honda, United States Postal Service, Proctor &
Gamble, The Contender, and The Apprentice. Compiling stunning
images from experiences, environments, and the emotions perceived
on these diverse projects, as well as from his everyday life, Rick
captures the human condition like no one else. Through traditional
mediums ranging from egg tempera and oil to gouache, wood, ink,
resin, and plaster, "Counterweight" beautifully scrutinizes Man and
his journey, showcasing captivating images that unequivocally
resound O'Brien's motto, "Fortitude."
This extraordinary compilation showcases the limitless
possibilities of letter forms transformed into three-dimensional
objects of art.
Step into the captivating world of three-dimensional typography with
‘Three Dimensional Type’ by Counter-Print Books. This extraordinary
compilation showcases the limitless possibilities of letter forms
transformed into objects of art, inviting your imagination to take
flight. Explore the fusion of the familiar and the extraordinary as
designers push the boundaries of perception and creativity. Discover
the freedom from rules and guidelines, the integration of AI and
advanced software tools and the profound exploration of texture.
Learn to design simple, powerful, and timeless logos. When you
think of a brand, often the first thing that comes to mind is the
logo, the visual representation of that product, place, thing, or
business. The power of simplicity for these marks can never be
underestimated-a logo that comprises simple shapes can communicate
a stronger message than a complex one, leaving a lasting impression
in a viewer's mind. In Principles of Logo Design, noted logo
designer George Bokhua shares his process for creating logotypes
that will stand the test of time. Applying the enduring principles
of classic texts on grid systems by Josef Muller-Brockmann and on
form and design by Wucius Wong, Bokhua elaborates on his popular
online classes, demonstrating in detail how to maximize
communicationwith minimal information to create logos using,
simple, monochromatic shapes. This comprehensive volume includes:
How to apply a strong, simple, and minimal design aesthetic to logo
design Why gridding is important, and understanding the golden
ratio and when to use it How to sketch and refine logos through
tracing, then grid and execute a mark in Adobe Illustrator
Fine-tuning techniques to ensure visual integrity Knowing how to
design a great logo is a core skill for any graphic designer.
Principles of Logo Design helps designers at all levels of skill
and experience conceive, develop, and create logos that are not
only pleasing to the eye but evoke a sense of perfection.
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Retro Graphics
(Hardcover)
Sendpoints Publishing Co., Ltd.
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R1,305
R565
Discovery Miles 5 650
Save R740 (57%)
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Ships in 12 - 17 working days
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The modern yearning for vintage and classical design work is
well-documented in Retro Graphics, an in-depth exploration of
diverse applications of retro elements in modern graphic design.
Masterful retro design evokes the best part of a time or era,
inspiring a sense of nostalgia in viewers or consumers not for what
really was, but for what ideally could have been; Retro Graphics
will show both design enthusiasts and professionals exactly how
this can be done.
Colour is one of the essential elements of many branding designs.
It can help give an identity personality and warmth, express
emotion, communicate messages in an unconscious and subtle way and
it can keep or navigate the viewer's interest, drawing the eye and
making elements stand out. This book explores colour palettes in
graphic design that surprise, engage, challenge and grab our
attention - the combinations that maybe shouldn't work but just do.
These are palettes that break the established rules and laws we
have been taught about colour theory and remind us that colour can
be fun as well as meaningful.
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Bon Appetit
(Hardcover)
Gingko Press
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R1,304
R852
Discovery Miles 8 520
Save R452 (35%)
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Ships in 12 - 17 working days
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