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Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
Typography is the most effective tool that graphic designers use to express ideas and convey a message. The ability to choose the right typeface for the right job, to design readable and legible pages, and to marry type and image to create visually compelling results are skills that every designer must master. This book introduces the student to the basic principles of typography with clear examples from international practitioners, interviews with designers and typographers, plus exercises to reinforce the concepts covered. With its attractive layout, approachable text and skillful use of typography on every spread, the author sets the standard to inspire the beginning student of design.
Design is everywhere. It influences how we live, what we wear, how we communicate, what we buy, and how we behave. To design for the real world and define strategies rather than just implement them, you need to learn how to understand and solve complex, intricate and often unexpected problems. Research for Designers is the guide to this new, evidence-based creative process for anyone doing research in Design Studies or looking to develop their design research skills. The book: Takes an organized approach to walking you through the basics of research. Highlights the importance of data. Encourages you to think in a cross-disciplinary way. Including interviews with 10 design experts from across the globe, this guide helps you put theory into practice and conduct successful design research.
Graphic Design for Architects is a handbook of techniques, explanations and examples of graphic design most relevant to architects. The book covers a variety of scales of graphic design, everything from portfolio design and competition boards, to signage and building super-graphics - to address every phase of architectural production. This book combines and expands on information typically found in graphic design, information design, and architectural graphics books. As architectural communication increases to include more territory and components of a project, it is important for designers to be knowledgeable about the various ways in which to communicate visually. For instance, signage should be designed as part of the process - not something added at the end of a project; and the portfolio is a manifestation of how the designer works, not just an application to sell a design sensibility. In thinking about architecture as a systematic and visual project, the graphic design techniques outlined in this book will help architects process, organize and structure their work through the lens of visual communication. Each chapter is titled and organized by common architectural modes of communication and production. The chapters speak to architects by directly addressing projects and topics relevant to their work, while the information inside each chapter presents graphic design methods to achieve the architects' work. In this way, readers don't have to search through graphic design books to figure out what's relevant to them - this book provides a complete reference of graphic techniques and methods most useful to architects in getting their work done.
"Data Design: Visualising Quantities, Locations, Connections" is a beautifully designed, highly practical guide to the graphic representation of quantities, locations, connections and other forms of data, founded on solid design principles. Easy to understand, the book has been created to assist designers, researchers, and writers in expressing visually through points, lines, and areas that which by words, letters, and numbers alone often have difficulty communicating. It describes problems, principles, and solutions for the visual display of information, and presents real-world didactic examples, taken from, for example, the Financial Times and the Wall Street Journal. The book's theoretical basis is strong, but not at the expense of clarity; readers will understand both what to do and why. After a number of introductory chapters that describe what is common to all types of visual displays, the book continues with three main parts that deal with displays showing quantities, locations, and connections. "Data Design" is an essential guide to how data can, and should be, presented in order to effortlessly communicate information with clarity, elegance and style. Highly illustrated and with beautiful simplicity, "Data Design" is an indispensable guide to the clear and effective presentation of information. ""
The second edition of SIGNS. Contemporary Italian Graphic Design continues the work of the first edition of 2016 with the aim of introducing the general public to the profession and discipline of graphic designers as well as to the different languages, unique characteristics and orientations of some of the leading figures of visual design, always able to renew itself and dialogue with the international scene, in the footsteps of a great historical tradition. The designers and projects in this book do not represent a definitive and arbitrary selection, but rather one step of a journey tracing out a map of Italian excellence in visual design. Artists: Alessio D'Ellena, Andrea Rauch, Andrea Rovatti, CamuffoLab, Carmi e Ubertis, Claudia Neri/ Teikna Design, Francesco Messina, Franco Achilli/A+G, G&R Associati, Gaetano Grizzanti, La Tigre, Marco Tortoioli Ricci, Mario Cresci, Matteo Alabisio, Paola Lenarduzzi, Paolo Tassinari, Parco Studio, Rovai-Weber, Salvatore Gregorietti, Silvana Amato, Stefano Tonti, Studio Bunker, Studio MUT, Un Altro Studio, Zetalab. Text in English and Italian.
Demonstrating the power and variety of typography from hand-drawn to kinetic, this fully updated new edition of The Fundamentals of Typography covers the principles of using type across a range of media. Starting with a comprehensive introduction to the history of typography, the authors provide detailed explanations and inspirational examples of type usage from leading practitioners from around the world. With expanded practice exercises and four new case studies, this book gives students everything they need to know to use type effectively and creatively.
A short introduction to the life and work of Italian-born designer, George Giusti, examining his eclectic aesthetic of refined Modernism. George Giusti, an Italian-born and educated designer, first established a professional practice in Switzerland and later, in the United States. Giusti's unique designs became widely praised covers for publications such as Fortune,Holiday, Modern Packaging, Graphis and Time. With multidisciplinary talents, Giusti also created sculptures, metalwork and designed several architectural projects reflecting his eclectic aesthetic of refined Modernism. This is the sixth title in the Graphic Design Archives Chapbook Series. This series celebrates the achievements of key design pioneers whose work is held in the Cary Graphic Arts Collection at RIT Libraries. From the inaugural acquisition in 1986, RIT's holdings have grown to include the work of 36 significant American graphic designers, active from the 1920s to the 1950s. NED DREW heads the Graphic Design area at Rutgers University-Newark andis also a founding partner of the multidisciplinary design firm BRED, which is based in New York City. BRENDA McMANUS is an Assistant Professor of Graphic Design at Pace University and founding partner and creative director of BRED.PAUL STERNBERGER, Associate Professor of Art History at Rutgers University-Newark, specializes in American Art and the History of Photography.
A collection of greeting cards, personal invitations, and announcement cards that have been either made by hand or produced with the most avant-garde computer- design techniques. Nine seconds is the current estimate of the amount of time that it takes to captivate the eye. In our information-saturated world, in which email has monopolized personal communication, handmade greeting cards, personal invitations, and announcement cards offer an element of exclusive value and a unique charm, bringing together imagination, real texture, and a wide variety of design techniques. "You Don't Want to Miss It" focuses on the latest creative card designs produced by innovative design studios and artists throughout the world. The ideas showcased in its three hundred pages range from handmade cards that elude conventional printing processes to the most avant-garde computer-designed offerings. The book shows the creative processes and techniques used in each project and analyses the key elements of their success."You Don't Want to Miss It" is a great source of inspiration for those eager to break boundaries and go one step further with their creativity and imagination.
Fritz Kahn (1888-1968) was a German doctor, educator, popular science writer, and information graphics pioneer. Chased out of Germany by the Nazis, who banned and burned his books, Kahn emigrated to Palestine, then France, and finally the United States to continue his life's work. In this new edition, TASCHEN celebrates Kahn as a creative genius, particularly adept at the visualization of complex scientific ideas. In such works as Man as Industrial Palace, we see how Kahn deployed vivid visual metaphors to demystify science and how his concepts have influenced generations of scientific illustrators, visual communications specialists, and infographic artists through to today. The book features more than 350 illustrations with extensive captions, three original texts by Fritz Kahn himself, a foreword by Steven Heller, and an essay about Kahn's life and oeuvre.
Flat Illustration describes minimalist design that emphasizes usability. It features clean, open space, crisp edges, bright colours and two-dimensional (flat) illustrations, and takes advantage of a simplified style illustration, where ornamental elements are viewed as unnecessary.Flat Illustration showcases works from great artists such as Dario Genuardi, Mariadiamantes, Miguel Camacho and groovisions. Also included is a brief biography of each featured designers and high resolution images of their final works.
Ideas are not born alone. They come from a process to a large extent organized and rational but sometimes unconscious and magical. In this book we can enjoy and learn from the creative processes of great graphic designers and creative voices around the world. Here we can find impulsive design versus more cerebral design; radical and avant-garde design alongside poetic, childish, commercial, intellectual, subversive and socially oriented design. 26 designers from 15 countries show us their workspaces, their personal notebooks and their creative processes. They teach us the keys to understand what is behind those magnificent works that inspire, thrill, impact or invite us to action. In this book the creative process itself is inspiration, a unique guide to creativity with storytelling and lessons on how to live your best creative life. The book features the work and creative processes of Ralph Bauer (Netherlands/Peru), Susana Blasco (Spain), Tomasz Boguslawski (Poland), Sarah Boris (London), Chelsea Cardinal (USA), Ryan Carl (USA), Andre Da Loba (Portugal), Isidro Ferrer (Spain), Veronica Fuerte (Spain), Rick Griffith (USA), Sebastian Kubica (Poland), Anette Lenz (France), Jiani Lu (Canada), Alejandro Magallanes (Mexico), Veronica Majluf (Peru), Fanette Mellier (France), Claudia Mestre (Portugal), Milimbo (Spain), Akinori Oishi (Japan), Alvaro Pecci (Spain), Stefan Sagmeister (USA), Teresa Sdralevich (Belgium), Akiko Sekimoto (Japan), Leonardo Sonnoli (Italy), Cihan Tamti (Germany), Jessica Walsh (USA).
Since 2007, Switzerland’s Federal Office of Culture has honoured the work of renowned designers who exemplify the quality and relevance of Swiss design practice both nationally and internationally. Simply put, the yearly awarded Swiss Grand Prix of Design reflects the best that Switzerland has to offer in this field. The roll call of winners illustrates the country’s multifaceted spectrum of design production. In their many and varied ways, they have infused the cultural landscape with fresh ideas and continue to inspire new generations of designers, influencing current design as well as Swiss design history. The 2021 laureates of the Swiss Grand Prix of Design are the graphic designer Julia Born, photographer and art director Peter Knapp, and researcher and lecturer Sarah Owens. This book introduces them through texts, a conversation, a short biography and images from their archives. Text in English, French, German and Italian
This compelling book takes the reader on a journey showing how each logo has come into being and the process revealing best practices for extending a logo into a complete brand identity system. Logos are becoming increasingly simple, to the point where you might wonder just how much simpler they can get. A subtle tweak to a logotype is starting to feel like too much design. The appeal of a simple logo is that it feels more honest. Using client case studies from renowned designers, this is a must-have book for any graphic designer, student or logo fanatic in a fully revised, updated edition containing interviews with graphic designers in which they share their creative processes and thoughts on how a successful logo should be developed.
In the age of big data and digital distribution, when news travel ever further and faster and media outlets compete for a fleeting slice of online attention, information graphics have swept center stage. At once nuanced and neat, they distill abstract ideas, complex statistics, and cutting-edge discoveries into succinct, compelling, and masterful designs. Cartographers, programmers, statisticians, designers, scientists, and journalists have developed a new field of expertise in visualizing knowledge. This XL-sized compendium explores the history of data graphics from the Middle Ages right through to the digital era. Curated by Sandra Rendgen, some 400 milestones span astronomy, cartography, zoology, technology, and beyond. Across medieval manuscripts and parchment rolls, elaborate maps, splendid popular atlasses, and early computer-based information design, we systematically break down each work's historical context, including such highlights as Martin Waldseemuller's famous world map, the meticulous nature studies of Ernst Haeckel, and many unknown treasures. Hot on the heels of the best-selling Information Graphics and Understanding the World, this third volume fills the gap as an unprecedented reference book for data freaks, designers, historians, and anyone thirsty for knowledge. An enthralling exploration into the teachings, research, and lives of generations past.
From tracking down information to symbolising human experiences, this book is your guide to telling more effective, empathetic and evidence-based data stories. Drawing on cross-disciplinary research and first-hand accounts of projects ranging from public health to housing justice, The Data Storytelling Workbook introduces key concepts, challenges and problem-solving strategies in the emerging field of data storytelling. Filled with practical exercises and activities, the workbook offers interactive training materials that can be used for teaching and professional development. By approaching both 'data' and 'storytelling' in a broad sense, the book combines theory and practice around real-world data storytelling scenarios, offering critical reflection alongside practical and creative solutions to challenges in the data storytelling process, from tracking down hard to find information, to the ethics of visualising difficult subjects like death and human rights.
FOR FANS OF WRECK THIS JOURNAL - *THE INTERNATIONAL SENSATION* - FOR READERS AGE 12+ What would the movie of your life look like? This fun, creative illustrated journal challenges you to map out your dream life and colour it in! Social media encourages us to share everything. As a silent act of rebellion, this illustrated edition of Burn After Writing invites you to put your phone down, pick your pen up and turn sharing nothing into an art. Draw yourself in and express what you really think... This is an interactive book that's all about you, and just for you - your very own game of Truth or Dare. Write in it, draw on it, colour it in. And when you're finished, toss it, hide it, or Burn After Writing. [Previously published as Burn After Writing Teen]
A delightful collection of vintage and antique postcards of New York. This book presents a rare collection of more than 100 of the best vintage New York City postcards, providing a snapshot of how much the Big Apple has changed-and how much has remained recognizably the same. During the early years of the twentieth century, postcard photographers traveled the length and breadth of Manhattan snapping images and documenting landmarks and important new architectural masterpieces, such as the Singer Building (1908), the Metropolitan Life Insurance Company Tower (1909), and the Woolworth Building (1913)-each of which succeeded the other as the world's tallest building at the time of their respective completion. Also celebrated were the engineering feats of the Brooklyn Bridge and the elevated trains and early subway, as well as popular amusements such as the original Madison Square Garden and the Hippodrome, which occupied an entire city block at Longacre Square-since renamed Times Square. Scenic views of the city from a distance were equally popular-and in fact led to the coining of the word "skyline" in 1896. This charming keepsake volume is the perfect souvenir for architecture and history buffs and makes a wonderful gift.
An illuminating view of the world as seen through the tinted lens of Hollywood's most important chronicler of entertainment news and show business. Variety is not only a fascinating look at the history of entertainment as reported by the world's most highly regarded commentator of show business news, it is also a history of American popular culture and a record of the influence and confluence of art, life, and Hollywood. Illustrated with hundreds of front pages, its articles chronicle everything from Debbie Reynolds's opinions of 1960s youth to how Steven Spielberg and Jaws transformed the movie business. With new and archival photographs spanning Variety's more-than-century-old archives, the book includes exclusive essays by a host of well-regarded artists about what Variety means to them, how Variety has impacted the entertainment industry, and what they felt like the first time they saw their names in Variety's pages. Variety is a decade-by-decade documentation of such pivotal moments as the audience's move from vaudeville houses to movie theaters, censorship, how Lucy and Desi changed the face of television, Walter Cronkite's shaping of America's view of the Vietnam War, the birth of the summer blockbuster, the game-changing technology of Jurassic Park and Avatar, and how the movies, television, and theater reflect society's ever-changing social values and mores. The perfect gift for anyone who loves Hollywood, Variety is also a never-before-available look at the premier source of entertainment reporting.
Everybody is a designer! But why? Why do we color, organize, and form the world around us - and why do we call that a profession? In this book, Thonik, an Amsterdam-based studio led by lauded designers Nikki Gonnissen and Thomas Widdershoven, researches eleven personal reasons why they design - from the need to create impact to a constant search for independence; from the benefits of systems to the urgency of play. Why We Design looks back on twenty-five years of design practice and speculates on the future of graphic design. |
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