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Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
Graphic design is broadly interpreted in this annotated topical
bibliography, covering both scholarly and applied literature
focusing on graphics printed commercially for mass consumption in
the United States from colonial times to the present. Materials
extend from historical studies of design to textbooks and manuals
of professional practice to theoretical works relating to design
drawn from disciplines such as psychology and communication theory.
The 1100 entries include reference sources, books, periodical
articles, catalogs, films, and electronic data. Among the topics
covered are general reference, design theory and history, education
and career guides, professional practice, production and layout,
typography, calligraphy, color reproduction, caricature, and photo
illustrations as well as applications in advertising, publication
design, corporate identity programs, information graphics, package
design, posters and signs. Literature on computer technology as
used in desktop publishing and computer graphics is also included.
Appendixes provide annotated listings of almost 200 relevant
annuals and serials as well as a directory of associations and
organizations in the field. Access to titles, authors, and a finer
breakdown of subjects is facilitated by thorough indexing. This
work should be a valuable resource for professional designers,
scholars and students of design, and librarians interested in
collection development.
Cruz Novillo: Logos provides a comprehensive guide to an important
facet of Pepe Cruz Novillo's output, his logo design; and in doing
so proves the importance of this body of work, both to Spain and
the global design community. This book offers inspiring content for
any designer in this field and those looking to explore Spanish
corporate design.
Make your own anime with this unique introductory guide to Japanese
animation. You'll learn every stage of the animation process from
scripting and storyboarding to preparing and distributing your
film. Everything is clearly explained with step-by-step tutorials
and packed with color screengrabs, stills and artwork illustrating
every technique and process, including: * Hand-painting characters
and backgrounds on to separate cel layers * Working with 3D
graphics * Using digital pen-and-tone techniques Apply the core
style elements and visual language of anime to your own work and
learn to: * Simplify characters without losing their impact *
Create exaggerated facial expressions * Use shadows and shading for
dramatic effects * Add lip syncing and speed lines to convey
movement
Extra Bold is the inclusive, practical, and informative career
handbook for designers that we've all been waiting for. Written
collaboratively by a diverse team of authors, the book opens with
critical essays that rethink design principles and practices
through theories of feminism, racism, inclusion, and nonbinary
thinking. Extra Bold features interviews, essays, typefaces, and
projects from dozens of contributors with a variety of racial and
ethnic backgrounds, abilities, gender identities, and positions of
economic and social privilege. The book adds new voices to the
dominant design canon. Part textbook and part comic book, zine,
manifesto, survival guide, and self-help manual, Extra Bold is
filled with stories and ideas that don't show up in other career
books or design overviews. Both pragmatic and inquisitive, the book
explores power structures and how to navigate them. Interviews
showcase people at different stages of their careers, and
biographical sketches explore individuals marginalized by sexism,
racism, and ableism. Jennifer Tobias's original, handcrafted
illustrations bring warmth, happiness, humor, and narrative depth.
Extra Bold is the design career manual for everyone.
A new edition of the definitive monograph on Japanese designer Shiro Kuramata, featuring a new introduction from author Deyan Sudjic. This highly acclaimed, first ever monograph on the highly influential Japanese designer Shiro Kuramata (1934–1991) is a two-volume title presenting all his compelling and idiosyncratic work in a stunning, specially designed acrylic slipcase. Designers and design enthusiasts who love Kuramata will be astonished by the breadth and depth of Kuramata’s remarkable body of work, from the iconic Miss Blanche chair, made from artificial flowers and resin, to his idiocyncratic umbrella stand that incorporates a walking stick into its design, and the armchair How High the Moon, which is made from metal mesh, many of which are still in production today.
Featuring countless contemporary layout examples and practical
information, New Page Design provides readers with a solid
technical foundation for successful editorial design. Now in
paperback, New Page Design offers a comprehensive technical
explanation of basic layout principles, a crucial graphic design
field that covers the arrangement of typefaces, images, colours,
objects, and grids on a page. New Page Design presents also a
panorama of contemporary editorial design trends and styles through
a selection of 100 projects, from newspapers and magazines to
catalogues, books, brochures and posters. Supported by case studies
and tips and tricks, within this book readers will gain an overall
understanding of the fundamentals of editorial design, including
paper size, typographic units, the history of typography and the
styles of different typefaces, layout elements, interaction between
sections, and the optimum way to visually convey a message. It is a
perfect reference for designers who are looking for practical
solutions and inspiration. The book includes interviews with Bruch
--Idee & Form, Any Studio, Pyramid and Linus Lohoff. Designers
included and the countries they are working from at the moment of
publication. Argentina: Mane Tatoulian. Australia: M. Giesser.
Austria: Bruch--Idee & Form, Dominik Langegger. Brazil: Candice
Alencar, Nayelli Jaraba, Estudio Lampejo, Lucas Depolo Machado.
Canada: Blok Design. Chile: Cristobal Riesco. Denmark: Line Marie
Rasmussen, Rasmus Jappe Kristiansen. Finland: Bond Creative Agency,
Finland Tania Hoffren, France: Empire, Syndicat, GeneralPublic, My
Name is Wendy, Studio Frero. Germany: Any Studio, Bureau Borsche,
Carina Mahler, komma team, Miriam Koenig, Moby Digg, Slanted
Publishers. Guatemala: Andres Higueros (+Mexico). Italy: Brando
Corradini, Carla Cabras, Due Collective, Gusto IDS, Muttnik.
Poland: Karolina Pietrzyk. Portugal: Sofia Felgueiras. Russia: Alsu
Gilmanova, Ekaterina Nikolaeva, Galya Dautova and Karina Yazylyan,
Timur Babaev . Spain: Clara.B Landin, creanet, David Reca, Leticia
Ortin, Linus Lohoff. Sweden: Amanda & Erik, Studio Ahremark.
The Netherlands: Format Wars. Turkey: Fatih Hardal. UK: Pyramid
(+Portugal), Vincenzo Marchese Ragona. USA: Brian Liu (LA, CA),
Pouya Ahmadi (Chigago, IL), Sagmeister & Walsh (NY, NY).
Materials have the power to affect human experiences and emotions
by helping us build intimate connections with inanimate objects
through touch and feel. Whether they are used as a point of
reference or the medium of creation itself, they are integral to
artists and designers who seek to explore fresh outcomes,
experiment with new techniques, and elicit distinct responses from
their audiences. Material Matters 01: Wood showcases stunning
creative interpretations of the common material across a variety of
mediums. From utilising different types and textures to achieve
interesting design effects to recreating its shape and structure
entirely out of other materials to produce a piece of art, this
edition explores the compelling ways with which the unique
characteristics of wood can be cleverly drawn upon or manipulated
to shape the outcome of a particular project, with insights into
the key techniques featured.
Few things can catch the eye like an expertly chosen color scheme.
Whether choosing colors to represent a single product or an entire
brand, a strong knowledge of how to select and manipulate color is
a must for designers who want to make an impression. Enter Color
Now, a comprehensive guide to all aspects of working with color in
design. In four sections, designers will learn the basics of the
physics of light and color, the psychology behind the ways humans
react to color schemes, CMYK versus RGB, and the principles of
color theory. A wide selection of detachable color chips make
mixing and matching color palettes in different settings and
lighting situations easier than ever, and a broad survey of
products and brands renowned for their use of color provides ample
inspiration to jumpstart the creative process.
An in-depth visual guide presenting the captivating creative
journeys behind the world's leading videogames. Making Videogames
is an unprecedented snapshot of modern interactive entertainment,
with insight from true pioneers about the most important games in
the world. Illustrated with some of the most arresting in-game
images ever seen in print, the book explores the unique alchemy of
technical and artistic endeavour that constitutes the magic of
videogames, striking a captivating balance between insight and
accessibility. Across eleven chapters, each focusing on a specific
game from AAA blockbusters such as Control and Half-Life: Alyx to
cult breakthrough games including No Man's Sky and Return of the
Obra Dinn, the book will document the incredible craft of videogame
worldbuilding and visual storytelling via the world's most popular,
but seldom fully understood, entertainment medium. The book's text
orbits breathtaking, specially created imagery 'photographed'
in-engine by the author, demonstrating the magic and method behind
each studio's work. A book not only for die-hard videogame
fanatics, but also for designer-creatives and the visually curious,
Making Videogames is a thrilling showcase of the boundless
creativity of this amazing industry.
The Graphic Design Sourcebook delves into the vast array of graphic
design that surrounds us wherever we go, and has done so ever since
printing was invented. Yet everyday graphics have mostly been
ignored as an art form. From Victorian song sheets to French
perfume labels, early matchboxes to decorative greetings cards,
appealing cigarette packets to enticing holiday brochures,
colourful advertisements to racy night club tickets, these
miniature masterpieces deserve artistic recognition. With over a
thousand images, The Graphic Design Sourcebook is both an inspiring
source book and a treasure trove of ideas; a true cornucopia of
communication.
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Dear Data
(Paperback)
Giorgia Lupi, Stefanie Posavec; Foreword by Maria Popova
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This comprehensive guide to type design is hailed as a 'must-have'
for typographers, graphic designers and students and has been fully
refreshed and updated with the introduction of more contemporary
typefaces, more explanatory diagrams and a closer connection
between text and corresponding image. The new edition of Designing
Type also features more in-depth discussion of the processes behind
developing typefaces and the basic issues that need to be taken
into consideration such as visual principles and letter
construction, optical compensation and legibility, and the
relationships between letters and shapes in a font. This is a
valuable reference for both experienced professionals and novice
designers.
Take your design work to the next level with Making and Breaking
the Grid: A Graphic Design Layout Workshop (Third Edition), the
essential easy-to-use guide for designers working in every medium.
With over 150,000 copies in print, this new edition makes a classic
text relevant to a new generation of designers. Updates include:
 A cross-cultural inclusive re-envisioning of design history
related to the grid, including alternative approaches to layout
Expanded discussion of grid use in interactive, UX/UI scenarios
Greater equity in the representation of design work by women and
BIPOC designers Grids are the most basic and essential forms in
graphic design—and they can be the most rigid. This book shows
you how to understand the rules of the grid to use them
effectively, and then how to break them, resulting in phenomenal
cohesive layouts. Timothy Samara explains the history of the grid
and shows examples of grid basics, such as column, compound, and
modular grids. He shows methods for building and using grids, and
offers numerous examples of stunning design projects using a
variety of imagery and typography. Pages are filled with hundreds
of large, full-color layout concepts and diagrams that educate and
inspire. After mastering the grid, discover how to break it using
conceptual designs that deconstruct and flip the grid successfully.
Split, splice, and shift; create spontaneous compositions; make
narrative constructs; work on an axis; use intuitive design; and
more to create unique layouts or other projects. See ideas in
action with eye-catching layout examples. With this book you will:
 learn how grids work. be inspired to explore new concepts
for using—or not using—grids. discover achievable alternatives
for boring layouts. get the results you want using fresh design
elements. learn designers’ processes via fascinating case
studies. see numerous examples of successful layouts created with
and without grids. communicate ideas effectively using visual
language. This new, expanded edition presents the most
comprehensive, accessible, in-depth exposition of layout concepts
ever published.
From architects and product designers to textile artists and
digital innovators, Women Design profiles a selection of the most
dynamic female designers from the modern era, showcasing their
finest work and celebrating their enduring influence. Design
throughout history has been profoundly shaped and enhanced by the
creativity of women; as practitioners, commentators, educators and
commissioners. But in a narrative that eagerly promotes their male
counterparts, their contributions are all too often overlooked.
Women Design seeks to redress that balance, delving into the lives
and works of some of the most talented design minds of the 20th and
21st centuries, from architects and artists to designers of all
stripes. Through 21 engaging profiles, Women Design rediscovers and
revels in the work of pioneers such as Eileen Gray, Lora Lamm and
Lella Vignelli, while shining a spotlight on modern-day
trailblazers including Kazuyo Sejima, Hella Jongerius and Neri
Oxman. Richly illustrated with beautiful archival imagery, this is
a rare glimpse into the working worlds of some of the most
influential forces in contemporary design. Detailed text from
design historian Libby Sellers brings the lives and work of these
fascinating women to life, exploring how they overcame the
challenges of working in a male-dominated world in order to see
their groundbreaking creative visions realised. This book is an
invaluable work, a must-read for anyone who claims to know about
design, and an inspiring insight into the lives and legacies of 21
truly brilliant women whose work has irrevocably shaped the world
around us today. "A fascinating insight into the women who have
shaped the way we live" - ELLE DECORATION
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