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Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
This book provides unique step-by-step guidance to producing a high
quality, effective poster for display at a scientific meeting. It
aims to give young or inexperienced scientists the extra confidence
and encouragement to start contributing poster presentations to
scientific meetings, and enthuse experienced poster presenters to
continue to improve upon their presentations, and benefit more from
the overall experience. Chapters 1-4 are concerned with the purpose
of posters: the pros and cons of poster presentations and how to
take advantage of the opportunities they present. Chapters 5-9
cover aspects of what to include: how best to present text and
data, and the use of colour in the overall format and design of the
poster. Chapters 10-11 deal with actual construction: how to
produce posters in a variety of styles and formats, as well as
general advice on paper characteristics, drawing aids, adhesives,
and cutting equipment. Chapters 12-13 are a guide to transporting
the poster to the meeting, and presenting it at the poster session,
and should take some of the mystique out of creating the right'
image to the people that matter. Chapter 14 gives guidance on
hosting poster sessions and avoiding the various pitfalls. Chapter
15 provides an opportunity to critically review some examples of
posters presented at international scientific meetings. This book
provides concise, practical guidance on all aspects of production
and presentation of scientific posters. It alerts the poster
presenter to the various pitfalls and how best to avoid them, and
to the many opportunities that may be capitalised upon.
We delight in using our eyes, particularly when puzzling over
pictures. Art and illusionists is a celebration of pictures and the
multiple modes of manipulating them to produce illusory worlds on
flat surfaces. This has proved fascinating to humankind since the
dawning of depiction. Art and illusionists is also a celebration of
the ways we see pictures, and of our ability to distil meaning from
arrays of contours and colours. Pictures are not only a source of
fascination for artists, who produce them, but also for scientists,
who analyse the perceptual effects they induce. Illusions provide
the glue to cement the art and science of vision. Painters plumb
the art of observation itself whereas scientists peer into the
processes of perception. Both visual artists and scientists have
produced patterns that perplex our perceptions and present us with
puzzles that we are pleased to peruse. Art and illusionists
presents these two poles of pictorial representation as well as
presenting novel 'perceptual portraits' of the artists and
scientists who have augmented the art of illusion. The reader can
experience the paradoxes of pictures as well as producing their own
by using the stereoscopic glasses enclosed and the transparent
overlay for making dynamic moire patterns.
The work within this book celebrates the use of mascots in
contemporary graphic design. Co-opted to help sell or promote
anything from tech companies and financial organisations to burger
chains, record fairs and publishers, the use of mascots seems to be
as popular as ever. Part of their charm is their variety. Simple
and playful or sophisticated and current, mascots are fun
characters that manage to put a smile on your face and
simultaneously stand for something - injecting meaning and
playfulness into a brand and creating a lasting impression.
This book addresses the neglect of visual creativities and content,
and how these are commercialised in the music industries. While
musical and visual creativities drive growth, there is a lack of
literature relating to the visual side of the music business, which
is significant given that the production of meaning and value
within this business occurs across a number of textual sites.
Popular music is a multimedia, discursive, fluid, and expansive
cultural form that, in addition to the music itself, includes album
covers; gig and tour posters; music videos; set, stage, and
lighting designs; live concert footage; websites; virtual
reality/augmented reality technologies; merchandise designs; and
other forms of visual content. As a result, it has become
impossible to understand the meaning and value of music without
considering its relation to these visual components and to the
interrelationships between them. Using design culture theory,
participant observation, interviews, case studies, and a visual
methodology to explore the topic, this research-based book is a
valuable study aid for undergraduate and postgraduate students of
subjects including the music business, design, arts management,
creative and cultural industries studies, business and management
studies, and media and communications.
Cruz Novillo: Logos provides a comprehensive guide to an important
facet of Pepe Cruz Novillo's output, his logo design; and in doing
so proves the importance of this body of work, both to Spain and
the global design community. This book offers inspiring content for
any designer in this field and those looking to explore Spanish
corporate design.
person to prepare illustration copy at a pre-professional
level-copy that is, however, often usable for routine
purposes-and/or to communicate better with graphics spe cialists
who will prepare the final illustrations. The skills necessary to
take the final step of producing finished camera-ready
illustrations are, unfortunately, based very much on actual
hands-on experience and are thus beyond the ability of this or any
other book to instill satisfactory competence in. Illustrations
should also prove to be a highly useful reference work for
professional illustrators. The wide variety of train ing and work
experiences by which they have acquired their skills may not have
provided full acquaintance with all of the exceptionally diverse
kinds of information to be found here. There are, moreover, few
disciplines whose practition ers cannot profit from an invigorating
refresher course. After nearly seven years of work, then, I am
pleased to put forward a book with many answers pertaining to the
proper selection and preparation of informational illustrations.
All such questions and their actual solutions, however, must re
main up to you, the inquiring and attentive reader."
"A picture is worth a thousand words." There is no better
description for what the art of the cigar box label did for sales
of cigars from the mid 1800s through the 1930s. Busty women,
heroes, impish children, sports icons, composers, all these and
more found their way into the advertiser's art. The makers would
change labels at the drop of the hat if they thought it would help
sales. This new book shows hundreds of the finest examples from the
world's largest private collection of cigar box label art,
revealing the imagination and creativity of the printers and
lithographers of the period. Each is shown in a beautiful, full
color photograph and is accompanied by a description with a current
value on the collector's market. This is a visual delight, sure to
please cigar aficionados, but also to be much valued by collectors,
designers, and students of advertising history. And it makes a
great gift for the smoker in your life!
Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship between artist and technologist through studies of innovative projects that push the boundaries of digital art. The research sheds new light on the nature of interaction between people and computers and provides insight into the characteristics of environments in which creativity can be enhanced. In doing so, it presents a case for organisations to develop strategies for offering environments in which collaborative, sustainable partnerships can thrive. What emerges is a compelling story of new visions and new forms in a field that is set to transform traditional norms in both art and technology as we move through the 21st Century. Additional information and links are available at: http://www.creativityandcognition.com
Universal Principles of Design, Updated and Expanded Third Edition
is a comprehensive, cross-disciplinary encyclopedia, now with fully
updated existing entries and expanded with 75 new entries to
present a total of 200 laws, guidelines, and considerations that
are important to successful design. Richly illustrated and easy to
navigate, this essential design guide pairs clear explanations of
every design concept with visual examples of the ideas applied in
practice. Whether a marketing campaign or a museum exhibit, a video
game or a complex control system, the design we see is the
culmination of many concepts and practices brought together from a
variety of disciplines. Because no one can be an expert on
everything, designers have always had to scramble to find the
information and know-how required to make a design work—until
now. Each principle is presented in a two-page format. The
left-hand page contains a succinct definition and a full
description of the principle, examples of and guidelines for its
use, and side notes that provide elaborations and references. The
right-hand page contains visual examples and related graphics to
support a deeper understanding of the principle. The book is
organized alphabetically so that principles can be easily and
quickly referenced by name. From the Abbe Principle to the
Zeigarnick Effect, every major design concept is defined and
illustrated, including these new additions: Feature creep
Gamification Root cause Social trap Supernormal stimulus A landmark
reference for designers, engineers, architects, and students,
Universal Principles of Design has become the standard for anyone
seeking to broaden and improve their design expertise, explore
brainstorming ideas, and improve the quality of their design work.
The titles in the Rockport Universal series offer comprehensive and
authoritative information and edifying and inspiring visual
examples on multidisciplinary subjects for designers, architects,
engineers, students, and anyone who is interested in expanding and
enriching their design knowledge.
Since its first legendary issue in 2001, international quarterly
magazine "BUTT" has been bringing together groups of young
alternative gay guys all around the world, connecting fashion, sex,
and art with a good sense of irony. Put together by the magazine's
founding editors Jop van Bennekom and Gert Jonkers in collaboration
with photographer Wolfgang Tillmans, this book is a 'best of'
compilation of the first 17 issues of "BUTT", full of interviews
with famous personalities and photographs by the likes of Terry
Richardson, Inez van Lamsweerde, and Wolfgang Tillmans as well as
unknown talent. Collectors of the magazine who have been
desperately searching for rare back issues will be able to round
out their collections with this compendium, which will also be a
delight for those who haven't yet discovered the joy of "BUTT".
With sexy pictures of, and candid interviews with: Asianpunkboy,
Bruce Benderson, Peter Berlin, AA Bronson, Christopher Ciccone, AI
Eingang, Simon Foxton, Marc Jacobs, Heinz Peter Knes, Marcelo
Krasilcic, Inez van Lamsweerde, Bruce LaBruce, Lutz, Matmos, Ryan
McGinley, Alasdair McLellan, Stephin Merritt, Walter Pfeiffer,
Terry Richardson, Jeremy Scott, Hedi Slimane, Casey Spooner,
Michael Stipe, Wolfgang Tillmans, Viktor & Rolf, Domenic Vine,
Matthias Vriens, Rufus Wainwright, John Waters, Bernhard Willhelm,
Jonny Wooster, Gus van Sant, and Edmund White.
Now in full color in a larger size! 40% more content and over 750
images to enhance and better clarify the concepts in this
thought-provoking resource for graphic designers, professors, and
students. This very popular design book has been wholly revised and
expanded to feature a new dimension of inspiring and
counterintuitive ideas to thinking about graphic design
relationships. The second edition includes a new section on web
design and new discussions of modularity, framing, motion and time,
rules of randomness, and numerous quotes supported by images and
biographies. This pioneering work provides designers, art
directors, and students-regardless of experience-with a unique
approach to successful design. Veteran designer and educator Alex.
W. White has assembled a wealth of information and examples in his
exploration of what makes visual design stunning and easy to read.
Readers will discover White's four elements of graphic design,
including how to: define and reveal dominant images, words, and
concepts; use scale, color, and position to guide the viewer
through levels of importance; employ white space as a significant
component of design and not merely as background; and use display
and text type for maximum comprehension and value to the reader.
Offering a new way to think about and use the four design elements,
this book is certain to inspire better design. Allworth Press, an
imprint of Skyhorse Publishing, publishes a broad range of books on
the visual and performing arts, with emphasis on the business of
art. Our titles cover subjects such as graphic design, theater,
branding, fine art, photography, interior design, writing, acting,
film, how to start careers, business and legal forms, business
practices, and more. While we don't aspire to publish a New York
Times bestseller or a national bestseller, we are deeply committed
to quality books that help creative professionals succeed and
thrive. We often publish in areas overlooked by other publishers
and welcome the author whose expertise can help our audience of
readers.
Lettering enthusiasts of all levels will love learning easy ways to
develop and adapt hand lettering skills and techniques to a variety
of digital platforms in Digital Hand Lettering and Modern
Calligraphy. Popular Instagram lettering artist and workshop
instructor Shelly Kim (@lettersbyshells) offers lettering
enthusiasts at all levels step-by-step instruction, along with
ample photos and lettering examples. Start with lettering
essentials that show how to create different styles of brush
lettering with the right tools, how to connect letters to form
words, form flourishes, and more. Then turn that unique calligraphy
into lettering that you can use over and over again, just by
digitizing it. Discover several options for creating digital
lettering, each one clearly outlined and explained. Become familiar
with tools and techniques that make the process fast and enjoyable.
See how far you can take your digital lettering with fun projects
for creating cards, name tags, adding foiling and more. In this
book you'll learn how to: Produce loose, bouncy lettering that adds
style to any project Design meaningful quotes by learning a quick
trick for great compositions Create digital files that give you
numerous options for adding color and changing the shapes and sizes
of letters Make a custom digital lettering brush that you can use
for unique calligraphy Letter on a tablet and learn the basics of
Procreate and Apple Pencil Use your lettering for great projects
that incorporate digital and hands-on techniques Get inspiration
from stunning gallery pieces by Karin Newport of @ipadlettering and
Myriam of @halfapx Digital Hand Lettering and Modern Calligraphy
will guide you to the future of lettering!
Both eclipsed and influenced by television, American print ads of
the 1970s departed from the bold, graphic forms and subtle messages
that were typical of their sixties counterparts. More literal, more
in-your-face, 70s ads sought to capture the attention of a public
accustomed to blaring, to-the-point TV commercials. All was not
lost, though; as ads are a sign of the times, racial and ecological
awareness crept into everything from cigarette to car
advertisements, reminding Americans that everyday products were hip
to the modern age. In an attempt to discover how best to
communicate with a mass audience, marketing specialists studied
focus groups with furious determination, thus producing such
dumbed-down gems as "sisters are different from brothers," the
slogan used for an African-American hair product. By the end of the
decade, however, print ads had begun to recoup, gaining in
originality and creativity as they focused on target audiences
through carefully chosen placement in smaller publications. A
fascinating study of mass culture dissemination in a post-hippie,
television-obsessed nation, this weighty volume delivers an
exhaustive and nostalgic overview of 70s advertising.
Graphic design is broadly interpreted in this annotated topical
bibliography, covering both scholarly and applied literature
focusing on graphics printed commercially for mass consumption in
the United States from colonial times to the present. Materials
extend from historical studies of design to textbooks and manuals
of professional practice to theoretical works relating to design
drawn from disciplines such as psychology and communication theory.
The 1100 entries include reference sources, books, periodical
articles, catalogs, films, and electronic data. Among the topics
covered are general reference, design theory and history, education
and career guides, professional practice, production and layout,
typography, calligraphy, color reproduction, caricature, and photo
illustrations as well as applications in advertising, publication
design, corporate identity programs, information graphics, package
design, posters and signs. Literature on computer technology as
used in desktop publishing and computer graphics is also included.
Appendixes provide annotated listings of almost 200 relevant
annuals and serials as well as a directory of associations and
organizations in the field. Access to titles, authors, and a finer
breakdown of subjects is facilitated by thorough indexing. This
work should be a valuable resource for professional designers,
scholars and students of design, and librarians interested in
collection development.
Designing Peace asks, how might we collectively put our creative
forces together to envision a future we want to live in and take
action to create it now? This book is an intersectional snapshot of
the actions-culturally diverse and wide-ranging in scale-that are
currently in play around the world. Offering perspectives on peace
through essays, interviews, critical maps, project profiles, data
visualizations, and art, this book conveys the momentum that design
can gain in effecting a peace-filled future. From activists,
scholars, and architects to policymakers, graphic, game, and
landcape designers, Desiging Peace flips the conversation: peace is
not simply a passive state signifying the absence of war, it is a
dynamic concept that requires effort, expertise, and
multi-dimensional solutions to address its complexity. Designers
engage with individuals, communities, and organizations to create a
more sustainable peace-from creative confrontations that challenge
existing structures, to designs that demand embracing justice and
truth in a search for reconciliation. This publication aims to
expand the discourse on what is possible if society were to design
for peace.
Make your own anime with this unique introductory guide to Japanese
animation. You'll learn every stage of the animation process from
scripting and storyboarding to preparing and distributing your
film. Everything is clearly explained with step-by-step tutorials
and packed with color screengrabs, stills and artwork illustrating
every technique and process, including: * Hand-painting characters
and backgrounds on to separate cel layers * Working with 3D
graphics * Using digital pen-and-tone techniques Apply the core
style elements and visual language of anime to your own work and
learn to: * Simplify characters without losing their impact *
Create exaggerated facial expressions * Use shadows and shading for
dramatic effects * Add lip syncing and speed lines to convey
movement
The talent behind Radiohead's iconic artwork reveals in his own
words and for the first time the creative process that has driven
his career and earned him a cult reputation. A restless and
prolific figure, Stanley Donwood is widely regarded as one of the
most important visual artists of his generation. His influential
work for Radiohead spans many practices and ever-evolving
aesthetics over a 23-year period, from music packaging to
installations to print-making. Here, for the very first time, he
reveals his personal notebooks, photographs, sketches and abandoned
routes to iconic Radiohead artworks. Arranged chronologically,
chapters are each dedicated to a major work - be it an album cover,
promotional piece or a personal project - presented as a
step-by-step working case study, from speculative ideas and
sketches right through to Photoshop experiments and the finished
piece. Accompanying narratives by Donwood explain the inspirations
and stories behind his creative process and what it is like to work
with the band, told with his typical razor-sharp humour and
generosity of spirit. Featuring a treasury of archive material,
this is the first deep dive into Donwood's creative practice and
the artistic freedom afforded to him by working for a major music
act. There Will Be No Quiet is essential reading, and viewing, for
fans of the band and anyone interested in the explosive mix of
artistic accident, musical ingenuity and creative originality.
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