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Books > Arts & Architecture > Industrial / commercial art & design > Graphic design
In Branding to Differ, Jean-Luc Ambrosi provides a practical and
comprehensive look at best practice branding for those requiring a
real understanding of brand development and management. Ambrosi
demonstrates that the brand is fundamentally a promise, that it
impacts both the emotional and rationale mind, and that ultimately
good branding is about expressing a difference. He shows concisely
how to approach brand management holistically throughout the
organisation and emphasises which key elements truly impact a
brand's success. His argument about the need to differentiate is
compelling and provides the reader with a step by step approach on
how to build a powerful brand. Written from both a strategic and
practical perspective it is a road map on how to manage brands
beyond the text book concepts and popular cliches. A must read for
any senior executive.
From architects and product designers to textile artists and
digital innovators, Women Design profiles a selection of the most
dynamic female designers from the modern era, showcasing their
finest work and celebrating their enduring influence. Design
throughout history has been profoundly shaped and enhanced by the
creativity of women; as practitioners, commentators, educators and
commissioners. But in a narrative that eagerly promotes their male
counterparts, their contributions are all too often overlooked.
Women Design seeks to redress that balance, delving into the lives
and works of some of the most talented design minds of the 20th and
21st centuries, from architects and artists to designers of all
stripes. Through 21 engaging profiles, Women Design rediscovers and
revels in the work of pioneers such as Eileen Gray, Lora Lamm and
Lella Vignelli, while shining a spotlight on modern-day
trailblazers including Kazuyo Sejima, Hella Jongerius and Neri
Oxman. Richly illustrated with beautiful archival imagery, this is
a rare glimpse into the working worlds of some of the most
influential forces in contemporary design. Detailed text from
design historian Libby Sellers brings the lives and work of these
fascinating women to life, exploring how they overcame the
challenges of working in a male-dominated world in order to see
their groundbreaking creative visions realised. This book is an
invaluable work, a must-read for anyone who claims to know about
design, and an inspiring insight into the lives and legacies of 21
truly brilliant women whose work has irrevocably shaped the world
around us today. "A fascinating insight into the women who have
shaped the way we live" - ELLE DECORATION
This book presents new ways of facilitating design thinking,
through the combination of cognitive design strategies and
information technologies. It provides readers with an in-depth
understanding of the traditional and digital design processes and
activities that are employed in architecture, computational design,
communication design and graphic design. The book is divided into
three parts: Part I, which focuses on creativity, uses evidence
derived from empirical studies to develop an understanding of the
way computational environments shape design thinking and may lead
to more inventive outcomes. Part II considers the cognitive
dimensions of design teams, crowds and collectives. It investigates
the ways digital design platforms promote interactive and
collective thinking. Lastly, Part III addresses culture, examining
the linguistic and cultural context of the globalised design
ecosystem. Providing valuable insights into design thinking, this
book helps readers engage with their local and global environments.
It will appeal to academics, researchers and professionals with an
interest in understanding design thinking in the context of
creativity, collaboration and culture.
In this thesis, the author makes several contributions to the study
of design of graphical materials. The thesis begins with a review
of the relationship between design and aesthetics, and the use of
mathematical models to capture this relationship. Then, a novel
method for linking linguistic concepts to colors using the Latent
Dirichlet Allocation Dual Topic Model is proposed. Next, the thesis
studies the relationship between aesthetics and spatial layout by
formalizing the notion of visual balance. Applying principles of
salience and Gaussian mixture models over a body of about 120,000
aesthetically rated professional photographs, the author provides
confirmation of Arnhem's theory about spatial layout. The thesis
concludes with a description of tools to support automatically
generating personalized design.
This book shares new research findings and practical lessons
learned that will foster advances in digital design, communication
design, web, multimedia and motion design, graphic design and
branding, and other related areas. It gathers the best papers
presented at the 3rd International Conference on Digital Design and
Communication, DIGICOM 2019, held on November 15-16, 2019, in
Barcelos, Portugal. The respective contributions highlight new
theoretical perspectives and practical research directions in
design and communication, aimed at promoting their use in a global,
digital world. The book offers a timely guide and a source of
inspiration for designers of all kinds (Graphic, Digital, Web, UI
& UX Design and Social Media), for researchers, advertisers,
artists, entrepreneurs, and brand or corporate communication
managers, and for teachers and advanced students.
The Graphic Design Sourcebook delves into the vast array of graphic
design that surrounds us wherever we go, and has done so ever since
printing was invented. Yet everyday graphics have mostly been
ignored as an art form. From Victorian song sheets to French
perfume labels, early matchboxes to decorative greetings cards,
appealing cigarette packets to enticing holiday brochures,
colourful advertisements to racy night club tickets, these
miniature masterpieces deserve artistic recognition. With over a
thousand images, The Graphic Design Sourcebook is both an inspiring
source book and a treasure trove of ideas; a true cornucopia of
communication.
This book, written from the perspective of a designer and educator,
brings to the attention of media historians, fellow practitioners
and students the innovative practices of leading moving image
designers. Moving image design, whether viewed as television and
movie title sequences, movie visual effects, animating
infographics, branding and advertising, or as an art form, is being
increasingly recognised as an important dynamic part of
contemporary culture. For many practitioners this has been long
overdue. Central to these designers' practice is the hybridisation
of digital and heritage methods. Macdonald uses interviews with
world-leading motion graphic designers, moving image artists and
Oscar nominated visual effects supervisors to examine the hybrid
moving image, which re-invigorates both heritage practices and the
handmade and analogue crafts. Now is the time to ensure that
heritage skills do not atrophy, but that their qualities and
provenance are understood as potent components with digital
practices in new hybrids.
"Most public and academic libraries, particularly those with
emphases on art history, American studies, American popular
culture, or book collection, will want to acquire American Popular
Illustration." Reference Books Bulletin
Learn to design simple, powerful, and timeless logos. When you
think of a brand, often the first thing that comes to mind is the
logo, the visual representation of that product, place, thing, or
business. The power of simplicity for these marks can never be
underestimated-a logo that comprises simple shapes can communicate
a stronger message than a complex one, leaving a lasting impression
in a viewer's mind. In Principles of Logo Design, noted logo
designer George Bokhua shares his process for creating logotypes
that will stand the test of time. Applying the enduring principles
of classic texts on grid systems by Josef Muller-Brockmann and on
form and design by Wucius Wong, Bokhua elaborates on his popular
online classes, demonstrating in detail how to maximize
communicationwith minimal information to create logos using,
simple, monochromatic shapes. This comprehensive volume includes:
How to apply a strong, simple, and minimal design aesthetic to logo
design Why gridding is important, and understanding the golden
ratio and when to use it How to sketch and refine logos through
tracing, then grid and execute a mark in Adobe Illustrator
Fine-tuning techniques to ensure visual integrity Knowing how to
design a great logo is a core skill for any graphic designer.
Principles of Logo Design helps designers at all levels of skill
and experience conceive, develop, and create logos that are not
only pleasing to the eye but evoke a sense of perfection.
As founder of one of the first branding firms in Los Angeles,
California, HOW Creative, Howard A. Lim has been building Authentic
Brands for more than two decades. His passion is in supporting and
empowering businesses to transform products and services into rich
brand experiences that motivate and inspire from the inside culture
out. He has shepherded the brands of emerging and leading Fortune
100 companies such as DreamWorks, Mattel, Xerox, Fujitsu and Honda,
influencing billions of dollars in clients' profits, brand value
and equity.
This broad-ranging book equips programmers and designers with a
thorough grounding in the techniques used to create truly
network-enabled computer graphics and games. Written for
graphics/game/VE developers and students, it assumes no prior
knowledge of networking. The text offers a broad view of what types
of different architectural patterns can be found in current
systems, and readers will learn the tradeoffs in achieving system
requirements on the Internet.
The book explains the foundations of networked graphics, then
explores real systems in depth, and finally considers standards and
extensions. Numerous case studies and examples with working code
are featured throughout the text, covering groundbreaking academic
research and military simulation systems, as well as
industry-leading game designs.
Everything designers need to know when developing networked
graphics and games is covered in one volume - no need to consult
multiple sources.The many examples throughout the text feature real
simulation code in C++ and Java that developers can use in their
own design experiments.Case studies describing real-world systems
show how requirements and constraints can be managed.
A comprehensive, cross-disciplinary overview of
color, Universal Principles of Color presents 100 core
concepts and guidelines that are critical to a successful use of
color. Richly illustrated and easy to navigate, it pairs clear
explanations of every topic with visual examples of it applied in
theory and in practice. The book is organized
alphabetically so that principles can be easily and quickly
referenced. For those interested in addressing a specific color
challenge or application problem, the principles are also indexed
by pathways based on nine topics of color study ranging from
science, art and design, and industry. " Each principle is
presented in a two-page format: The left-hand page contains a
succinct definition, a full description of the principle, and
examples of and guidelines for its use. Side notes, which appear to
the right of the text, provide elaborations and references. The
right-hand page contains visual examples and related graphics to
support a deeper understanding of the principle. Â Whether in
a branding campaign or a healthcare facility, a product’s
packaging or a software user interface, the color we see is the
culmination of many concepts and practices brought
together from a variety of disciplines to increase
appeal, influence perception, and enhance usability.
 By considering these concepts and examples, you can learn
to make more informed and ultimately better color decisions.
This landmark reference is the standard for designers,
engineers, architects, and students who seek to broaden and improve
their understanding of and expertise in color. The titles in
the Rockport Universal series offer comprehensive and
authoritative information and edifying and inspiring visual
examples on multidisciplinary subjects for designers, architects,
engineers, students, and anyone who is interested in expanding and
enriching their design knowledge.
In this fascinating follow-up to the bestselling Information is
Beautiful and Knowledge is Beautiful, the king of infographics
David McCandless uses spectacular visuals to give us all a bit of
good news. We are living in the Information Age, in which we are
constantly bombarded with data - on television, in print and
online. How can we relate to this mind-numbing overload? Enter
David McCandless and his amazing infographics: simple, elegant ways
to understand information too complex or abstract to grasp any way
but visually. In his unique signature style, he creates dazzling
displays that blend facts with their connections, contexts and
relationships, making information meaningful, entertaining - and
beautiful. In his highly anticipated third book, McCandless
illustrates positive news from around the world, for an
informative, engaging and uplifting collection of new infographic
art.
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