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Polygon Mesh Processing (Hardcover) Loot Price: R2,101
Discovery Miles 21 010
Polygon Mesh Processing (Hardcover): Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy

Polygon Mesh Processing (Hardcover)

Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy

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Loot Price R2,101 Discovery Miles 21 010 | Repayment Terms: R197 pm x 12*

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Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing.

Over the last several years, triangle meshes have become increasingly popular, as irregular triangle meshes have developed into a valuable alternative to traditional spline surfaces. This book discusses the whole geometry processing pipeline based on triangle meshes. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using triangle meshes. A supplemental website contains downloads and additional information.

General

Imprint: A K Peters Ltd
Country of origin: United States
Release date: October 2010
First published: October 2010
Authors: Mario Botsch • Leif Kobbelt • Mark Pauly • Pierre Alliez • Bruno Levy
Dimensions: 229 x 152 x 15mm (L x W x T)
Format: Hardcover
Pages: 250
ISBN-13: 978-1-56881-426-1
Categories: Books > Science & Mathematics > Mathematics > Geometry > General
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LSN: 1-56881-426-7
Barcode: 9781568814261

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