In order to adequately prepare students for success in their
lifetimes, our schools need to be transformed into environments
that encourage students to evolve and develop as creative
individuals. Educators are challenged to establish an instructional
practice that will encourage and support the development of student
creativity as well as meet curricular goals and assessments. In
this book, author Mark Gura shows that yes, creativity can be
developed and - with the variety of technology resources currently
available - doing so is not only possible, but practical and
effective. Through examples and practical approaches the book
guides educators in: weaving Maker, STEAM, Robotics, and Gaming
into Instruction encouraging motivation, entrepreneurship,
curiosity, and play teaching creativity across the curriculum
finding technology tools and resources to support student
creativity
General
Imprint: |
International Society for Technology in Education
|
Country of origin: |
United States |
Release date: |
June 2016 |
Authors: |
Mark Gura
|
Dimensions: |
235 x 190 x 15mm (L x W x T) |
Format: |
Paperback
|
Pages: |
220 |
ISBN-13: |
978-1-56484-380-7 |
Categories: |
Books >
Social sciences >
General
Promotions
|
LSN: |
1-56484-380-7 |
Barcode: |
9781564843807 |
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