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Books > Computing & IT > Applications of computing > Computer modelling & simulation

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Physically Based Rendering - From Theory to Implementation (Hardcover, 3rd edition) Loot Price: R2,543
Discovery Miles 25 430
Physically Based Rendering - From Theory to Implementation (Hardcover, 3rd edition): Matt Pharr, Wenzel Jakob, Greg Humphreys

Physically Based Rendering - From Theory to Implementation (Hardcover, 3rd edition)

Matt Pharr, Wenzel Jakob, Greg Humphreys

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Loot Price R2,543 Discovery Miles 25 430 | Repayment Terms: R238 pm x 12*

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Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.

General

Imprint: Morgan Kaufmann Publishers In
Country of origin: United States
Release date: November 2016
Authors: Matt Pharr • Wenzel Jakob • Greg Humphreys
Dimensions: 242 x 195 x 48mm (L x W x T)
Format: Hardcover - Cloth over boards
Pages: 1266
Edition: 3rd edition
ISBN-13: 978-0-12-800645-0
Categories: Books > Computing & IT > Applications of computing > Computer modelling & simulation
Books > Computing & IT > Computer software packages > Computer graphics software > General
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LSN: 0-12-800645-5
Barcode: 9780128006450

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