Drama Education with Digital Technology explores the rapidly
evolving intersections between drama, digital gaming, technology
and teaching. It documents the praxis (practice and research) that
move beyond anecdotal discussion of approaches and design. The
contributors explore the realities of teaching an ancient aesthetic
form in classrooms full of technologically able students. It also
examines cases from classroom practice to present teaching, with
approaches and understandings that are based on evidence and
supported by cutting edge learning theory from educational leaders
in drama and technology.
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