Start Making! is a program developed by the Clubhouse Network to
engage young people all over the world in Maker-inspired
activities. With this guide, you will discover how to plan and
coordinate Start Making! projects in your home, school, library,
community center, after-school club, or makerspace. You'll learn
strategies for engaging young people in creative thinking,
developing individual and team projects, and sharing and reflecting
on their creations. Each session includes a list of the supplies
you'll need, step-by-step instructions for completing the projects,
and prompts for stimulating discussion, curiosity, and confidence.
These fun do-it-yourself (and do-it-together) projects teach
fundamental STEAM concepts -- science, technology, engineering,
art, and math -- while introducing young people to the basics of
circuitry, design, coding, crafting, and construction. They'll make
paper cards and creations that light up, play music using a MaKey
MaKey keyboard and Scratch programming, join together to make
paintings with light, design and construct 3D sculptures, build a
vibrating art-bot that makes drawings, and sew fabric creations
with wearable circuits. Dip into the activities once a week, run
them as a week-long summer activity, or go through the guide in any
way that works for you. By offering your own Start Making! program,
you can inspire young people in your community to develop creative
ideas, learn new skills, and share their creations. The Clubhouse
Network is a global network of community-based centers led by
Boston's Museum of Science in collaboration with the MIT Media Lab.
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