When you think of 'gambling' you might think of Vegas casinos,
betting shops and football flutters but the risk of gambling is
embedded in numerous corners of popular culture that many of us
consume. By considering the concept of 'soft gambling', No Dice
asks how we could possibly link the Pokemon Trading Card Game with
gambling. Can we compare Netflix to a night at the theatre? When
does fictional gambling within video games go too far with their
infamous loot boxes? Does such risk affect everyone or are
socio-economic divides driving further inequality? No Dice explores
the messy world of gambling and risk that we encounter regularly,
from childhood through adulthood, considering if it is worth the
risk and if we even know what risks we might be taking.
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