As animation software becomes more advanced and graphics become
more refined, the opportunity to create informative detail becomes
more achievable in your characters. You can't give every character
the same facial contours anymore. Today's graphic engines and
hi-definition screens enhance detail, and the features in your
character can make or break the believability of your game or
movie. Face It provides you with the resources that you need to
ensure an accurate character model. By examining the skulls of
people of different ages, ethnicities, and geographical areas,
authors Patricia Beckmann-Wells and Scott Wells showcase the
intricacies of the human head and face, and show you how to apply
that to your models. Whether it be a Caucasion women in her 50s or
an African man in his late 20s, you'll know how to properly shape a
forehead, an eye socket, and even cheekbones to ensure the 100%
accuracy of your 3D character.
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