On the planet Ankor, Klubbe the turkle lives as a hermit. A marine
mishap inspires him to be an inventor. His inventions and
explorations change his life, his entire planet. Turkles are close
cousins of turtles. Unlike them, they have yellow golden skin and
back shells, walk on their hind legs, have the gift of language,
and the ability to create their own culture. The life of Klubbe may
read like a light-hearted science fiction story, but it actually
happened to him. Princess Corka thinks his invention is sublime.
Ubbtosh, the pyramid priest, promises to guide him to the core of
the cosmos. In space, there are no sign posts, he finds, but there
are other beings. And on Ankor, there are mysteries to be solved.
Is the Great Glom more than a myth? And what about the Great Archy
Eopta?
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