This primer begins with an introduction to the special tools and
issues that face embedded systems developers. It then delves into
the details of real-time programming using a real-world, commercial
real-time operating system (RTOS). Objects and services that are a
part of most RTOS kernels are described and real-time system design
is explored in detail. Readers learn how to decompose an
application into units and how to combine these units with other
objects and services to create standard building blocks called
software circuits. This process will yield an understanding of the
common design patterns and programme structures.
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