Traps lurk in every stage of a chess game, but they occur
especially often in the opening. In this instructional volume, the
two internationally recognized masters of the game cover the traps
that can be expected after the double advance of the white d-pawn.
For every possible opening after 1.d4--including the Queen's Gambit
or the King's Indian Defense--there are explanatory texts detailing
the most typical trap motifs. Designed to increase combinative
ability and systematically expand opening repertoire, this is an
essential guide to setting and avoiding opening traps.
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