In the decade since the first edition of this book was published,
the technologies of digital design have continued to evolve. The
evolution has run along two related tracks: the underlying physical
technology and the software tools that facilitate the application
of new devices. The trends identified in the first edition have
continued and promise to continue to do so. Programmable logic is
virtually the norm for digital designers and the art of digital
design now requires the software skills to deal with hardware
description languages.
Hardware designers now spend the majority of their time dealing
with software. Specifically, the tools needed to efficiently map
digital designs onto the emerging programmable devices that are
growing more sophisticated. They capture their design
specifications in software with language appropriate for describing
the parallelism of hardware; they use software tools to simulate
their designs and then to synthesize it into the implementation
technology of choice. Design time is radically reduced, as market
pressures require products to be introduced quickly at the right
price and performance.
Although the complexity of designs is necessitating ever more
powerful abstractions, the fundamentals remain unchanged. The
contemporary digital designer must have a much broader
understanding of the discipline of computation, including both
hardware and software. This broader perspective is present in this
second edition.
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