The practice of building software is a "new kid on the block"
technology. Though it may not seem this way for those who have been
in the field for most of their careers, in the overall scheme of
professions, software builders are relative "newbies."
In the short history of the software field, a lot of facts have
been identified, and a lot of fallacies promulgated. Those facts
and fallacies are what this book is about.
There's a problem with those facts--and, as you might imagine,
those fallacies. Many of these fundamentally important facts are
learned by a software engineer, but over the short lifespan of the
software field, all too many of them have been forgotten. While
reading "Facts and Fallacies of Software Engineering," you may
experience moments of "Oh, yes, I had forgotten that," alongside
some "Is that really true?" thoughts.
The author of this book doesn't shy away from controversy. In
fact, each of the facts and fallacies is accompanied by a
discussion of whatever controversy envelops it. You may find
yourself agreeing with a lot of the facts and fallacies, yet
emotionally disturbed by a few of them! Whether you agree or
disagree, you will learn why the author has been called "the
premier curmudgeon of software practice."
These facts and fallacies are fundamental to the software
building field--forget or neglect them at your peril!
0321117425B09232002
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