Focusing on academic libraries and librarians who are extending the
boundaries of e-learning, this collection of essays presents new
ways of using information and communication technologies to create
learning experiences for a variety of user communities. Chapters
feature e-learning projects involving MOOCs (massive open online
courses), augmented reality, chatbots and other innovative
applications. Contributors describe the process of project
development, from determination of need, to exploration of tools,
project design and user assessment.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!