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Learn SpriteBuilder for iOS Game Development (Paperback, 1st ed.)
Loot Price: R2,918
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Learn SpriteBuilder for iOS Game Development (Paperback, 1st ed.)
Expected to ship within 10 - 15 working days
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SpriteBuilder is the fun and versatile game development environment
that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In
Learn SpriteBuilder for iOS Game Development, experienced game
developer and author Steffen Itterheim shows you how to get the
most out of SpriteBuilder to create a full-featured 2D action game
that you can use as a basis for your own games. You'll learn
SpriteBuilder best practices, how to incorporate SpriteBuilder into
your game development workflow, and how to use the various features
of SpriteBuilder, including game physics, scrolling, menus, and
playing audio assets. You'll learn everything from the basics to
advanced topics like visual effects, soft-body physics, rendering
textured polygons and porting to Android. You'll be using both
SpriteBuilder and the latest version of Cocos2D, version 3. If you
have a bit of iOS development experience and you want to learn to
create imaginative 2D games, Learn SpriteBuilder for iOS Game
Development is exactly the book you need.
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