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Computer Games - 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers (Paperback, 1st ed. 2018)
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Computer Games - 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers (Paperback, 1st ed. 2018)
Series: Communications in Computer and Information Science, 818
Expected to ship within 10 - 15 working days
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This book constitutes revised selected papers from the 6th Workshop
on Computer Games, CGW 2017, held in conjunction with the 26th
International Conference on Artificial Intelligence, IJCAI 2017, in
Melbourne, Australia, in August 2017. The 12 full papers presented
in this volume were carefully reviewed and selected from 18
submissions. They cover a wide range of topics related to computer
games; discussing six abstract games: Chinese Checkers, Chinese
Dark Chess, Hex, Othello, Poker, and SameGame.
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