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Computer Games - Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers (Paperback, 2014 ed.)
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Computer Games - Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers (Paperback, 2014 ed.)
Series: Communications in Computer and Information Science, 408
Expected to ship within 10 - 15 working days
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This book constitutes the refereed proceedings of the Computer
Games Workshop, CGW 2013, held in Beijing, China, in August 2013,
in conjunction with the Twenty-third International Conference on
Artificial Intelligence, IJCAI 2013. The 9 revised full papers
presented were carefully reviewed and selected from 15 submissions.
The papers cover a wide range of topics related to computer games.
They discuss six games that are played by humans in practice:
Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar.
Moreover, there are papers about the Sliding Tile Puzzle, an
application, namely, Cooperative Path-Finding Problems, and on
general game playing.
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