Volume 2 is divided into eight chapters. Unlike Volume 1, it is
possible to mix the order in which you study these chapters , but
not to study the games within each chapter out of order, since the
examples build upon each other in complexity. I suggest that the
chapter on "Passed Pawns" should be studied first, because many of
the various middlegame structures can ultimately give rise to a
passed pawn in the endgame. Work carefully through these examples,
because masters use pawn structures even in the opening to predict
the properties of endgames which can potentially arise - this is a
widely neglected aspect and can be a strong weapon for you!
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