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Maya Python for Games and Film - A Complete Reference for the Maya Python API (Hardcover, New): Adam Mechtley, Ryan Trowbridge Maya Python for Games and Film - A Complete Reference for the Maya Python API (Hardcover, New)
Adam Mechtley, Ryan Trowbridge
R2,129 Discovery Miles 21 290 Ships in 12 - 17 working days

Maya's incorporation of Python is one of the most important advancements for Technical Artists. There is a vast and deep network of resources available for Python in general. And there's also ample coverage of Maya. However, there is still very little focusing on how to use Python and Maya together to boost productivity. CG artists are scouring the web, mailing-lists and google to keep up. This book is an in-depth look at Maya's implementation of Python, and is an invaluable resource for all of those Technical Artists transitioning from MEL scripting to Maya-Python scripting. There will be a companion website featuring script examples from the text, scene files, additional scripts, and templates for projects.

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