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Maya Python for Games and Film - A Complete Reference for the Maya Python API (Hardcover, New) Loot Price: R2,206
Discovery Miles 22 060
Maya Python for Games and Film - A Complete Reference for the Maya Python API (Hardcover, New): Adam Mechtley, Ryan Trowbridge

Maya Python for Games and Film - A Complete Reference for the Maya Python API (Hardcover, New)

Adam Mechtley, Ryan Trowbridge

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Loot Price R2,206 Discovery Miles 22 060 | Repayment Terms: R207 pm x 12*

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Maya's incorporation of Python is one of the most important advancements for Technical Artists. There is a vast and deep network of resources available for Python in general. And there's also ample coverage of Maya. However, there is still very little focusing on how to use Python and Maya together to boost productivity. CG artists are scouring the web, mailing-lists and google to keep up. This book is an in-depth look at Maya's implementation of Python, and is an invaluable resource for all of those Technical Artists transitioning from MEL scripting to Maya-Python scripting. There will be a companion website featuring script examples from the text, scene files, additional scripts, and templates for projects.

General

Imprint: Focal Press US
Country of origin: United States
Release date: September 2011
First published: 2011
Authors: Adam Mechtley • Ryan Trowbridge
Dimensions: 235 x 191 x 26mm (L x W x T)
Format: Hardcover
Pages: 24
Edition: New
ISBN-13: 978-0-12-378578-7
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Internet > Internet languages > General
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LSN: 0-12-378578-2
Barcode: 9780123785787

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