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Use Blender to edit and produce video for YouTube or any other
social media platforms Key Features Use the Blender Video editing
toolkit and UI Make 3D info-graphics and interactive video with the
latest Blender toolkit Prepare a video production with live
markings for tracking Book DescriptionOne of the critical
components of any workflow related to video production is a
reliable tool to create and edit media such as video and audio. In
most cases, you will find video producers using software that can
only cut and mount video in a "traditional" way. What if you could
use a software that offers not only options to edit and cut video,
but also create 3D content and animation? With Blender, you can
make use of a fantastic set of tools to edit and cut video, and
also produce 3D content that will enable you to take your
productions to the next level. Do you want to take footage from a
camera and cut or add sound and titles? This book will show you how
Blender can do that for you! You will learn to add 3D virtual
objects to the same footage that will help you to create a full 3D
environment. Using some camera tricks, you can even turn Blender
into a powerful 2.5D animation software to create compelling
infographics to produce educational, marketing, and instructional
videos. You will also learn how to work with motion tracking to mix
live-action footage with virtual objects. You will then learn how
to use the video editing capabilities of Blender and match 3D
content to your project for YouTube or any other media. Toward the
end of the book, you will export the project to YouTube using
optimal settings for the best performance in the platform. What you
will learn Import video and audio footage to Blender Use the Video
Sequencer Editor to manipulate footage Prepare a project related to
video in Blender Cut and reorganize video footage in Blender Create
animations and add voiceover and sound to video Build infographics
based on 3D content Blend 3D content with live-action footage
Export video for YouTube using optimal settings Who this book is
forAnyone trying to produce content based on video for platforms
like YouTube. Those artists will need a software to cut and edit
video footage or make small intro clips, animations, or info
graphics for video.
Learn the new Blender 2.8 user interface and make 3D models Key
Features Find your way round the new user interface and tools of
Blender 2.8 Create materials, apply textures and render scenes Use
the new cutting-edge real-time render EEVEE in your projects Book
DescriptionBlender is open source 3D creation software. With a long
history and an enthusiastic community of users, it is the ideal
choice for almost any kind of work with 3D modeling or animation.
However, for new users, its power and flexibillity can sometimes be
daunting, and that's when you need this book! The book starts by
showing you round the all-new Blender 2.8 user interface. You'll
look at the most commonly-used options and tools, such as
navigating in 3D and selecting objects. You will then use and
manipulate one of the most important windows of the interface, the
3D View. You'll learn how to use essential tools for working with
3D modeling. To give your models the feel of real-world objects,
you'll learn how to create materials and set up surfaces. You'll
see how to use Physically-Based Rendering (PBR), which allows you
to craft realistic surfaces such as wood, stone, and metal. You
will also work with Eevee, a new real-time render engine in
Blender. You will see how to add motion to objects, making use of
Blender's impressive 3D animation features. Finally, you'll learn
how to create scenes and organize them for rendering, and later add
titles and effects using built-in Blender tools. By the end of the
book, you will be able to use Blender 2.8 new UI, Create 3D Models
with textures, Animations, and Render them in real-time using
Eevee. What you will learn Manipulate and visualize your 3D objects
in Blender Use polygon modeling tools such as extrude, loop cut,
and more Apply precision modeling tools like snapping and the 3D
Cursor Render a scene using the real-time engine Eevee Create
materials for Eevee and Cycles Render a scene with the Eevee
real-time engine Use PBR textures to craft realistic surfaces such
as wood with the Shader Editor Add motion and animation using
keyframes Create animation loops using curves and modifiers Who
this book is forThis book is for anyone interested in taking their
steps with Blender. If you're an experienced 3D artists or
hobbyist, this book will help you with its features.
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