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Blender Quick Start Guide - 3D Modeling, Animation, and Render with Eevee in Blender 2.8 (Paperback)
Loot Price: R873
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Blender Quick Start Guide - 3D Modeling, Animation, and Render with Eevee in Blender 2.8 (Paperback)
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Learn the new Blender 2.8 user interface and make 3D models Key
Features Find your way round the new user interface and tools of
Blender 2.8 Create materials, apply textures and render scenes Use
the new cutting-edge real-time render EEVEE in your projects Book
DescriptionBlender is open source 3D creation software. With a long
history and an enthusiastic community of users, it is the ideal
choice for almost any kind of work with 3D modeling or animation.
However, for new users, its power and flexibillity can sometimes be
daunting, and that's when you need this book! The book starts by
showing you round the all-new Blender 2.8 user interface. You'll
look at the most commonly-used options and tools, such as
navigating in 3D and selecting objects. You will then use and
manipulate one of the most important windows of the interface, the
3D View. You'll learn how to use essential tools for working with
3D modeling. To give your models the feel of real-world objects,
you'll learn how to create materials and set up surfaces. You'll
see how to use Physically-Based Rendering (PBR), which allows you
to craft realistic surfaces such as wood, stone, and metal. You
will also work with Eevee, a new real-time render engine in
Blender. You will see how to add motion to objects, making use of
Blender's impressive 3D animation features. Finally, you'll learn
how to create scenes and organize them for rendering, and later add
titles and effects using built-in Blender tools. By the end of the
book, you will be able to use Blender 2.8 new UI, Create 3D Models
with textures, Animations, and Render them in real-time using
Eevee. What you will learn Manipulate and visualize your 3D objects
in Blender Use polygon modeling tools such as extrude, loop cut,
and more Apply precision modeling tools like snapping and the 3D
Cursor Render a scene using the real-time engine Eevee Create
materials for Eevee and Cycles Render a scene with the Eevee
real-time engine Use PBR textures to craft realistic surfaces such
as wood with the Shader Editor Add motion and animation using
keyframes Create animation loops using curves and modifiers Who
this book is forThis book is for anyone interested in taking their
steps with Blender. If you're an experienced 3D artists or
hobbyist, this book will help you with its features.
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