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The act of undressing has a multitude of meanings, which vary
dramatically when this commonly private gesture is presented for
public consumption. This ground-breaking book explores the
significance of undressing in various cultural and social contexts.
As we are increasingly obsessed with dress choices as signifiers of
who we are and how we feel, an investigation into what happens as
we remove our clothes has never been more pertinent. Exploring
three main issues - politics, tease, and clothes without bodies -
Acts of Undressing discusses these key themes through an in-depth
and eclectic mix of case studies including flashing at Mardi Gras,
the World Burlesque Games, and 'shoefiti' used by gangs to mark
territories. Building on leading theories of dress and the body,
from academics including Roland Barthes and Mario Perniolato, Ruth
Barcan and Erving Goffman, Acts of Undressing is essential reading
for students of fashion, sociology, anthropology, visual culture,
and related subjects.
Costume defines the superhero, disguising and distinguishing him or
her from the civilian alter ego. The often garish garb expresses a
hero's otherness and empowers its wearers to seek a primal form of
justice. This book provides the first interdisciplinary analysis of
the superhero costume and investigates wide-ranging issues such as
identity, otherness, ritual dress and disguise. Analysis focuses on
the implications of wearing superhero costume, exploring
interpretations of the costumed hero and the extent to which the
costume defines his or her role. Using examples across various
media (comic books, film, and television) with case studies
including The X-Men, Watchmen, real-life superheroes such as
Phoenix Jones and Pussy Riot, and audience activities such as
cosplay, The Superhero Costume presents new perspectives on the
increasingly popular genre. A lively and thorough account of
superhero fashions throughout history, The Superhero Costume will
be essential reading for students of visual culture, popular
culture, fashion and cultural studies.
Transforming Type examines kinetic or moving type in a range of
fields including film credits, television idents, interactive
poetry and motion graphics. As the screen increasingly imitates the
properties of real-life environments, typographic sequences are
able to present letters that are active and reactive. These
environments invite new discussions about the difference between
motion and change, global and local transformation, and the
relationship between word and image. In this illuminating study,
Barbara Brownie explores the ways in which letterforms transform on
screen, and the consequences of such transformations. Drawing on
examples including Kyle Cooper's title sequence design, kinetic
poetry and MPC's idents for the UK's Channel 4, she differentiates
motion from other kinds of kineticism, with particular emphasis on
the transformation of letterforms into other forms and objects,
through construction, parallax and metamorphosis. She proposes that
each of these kinetic behaviours requires us to revisit existing
assumptions about the nature of alphabetic forms and the spaces in
which they are found.
Today, we are living in the New Space Age, where mass commercial
space travel is almost within our grasp. This otherworldly
possibility has opened up new cultural images of space, both real
and fictional, and has caused fashion design and spacesuit
engineering to intersect in new, exciting ways. Spacewear traverses
this uncharted territory by exploring the changing imagination of
space in fashion-and fashion in space-from the first Space Age to
the 21st century. Exploring how space travel has stylistically and
technologically framed fashion design on earth and how we need to
revisit established design practices for the weightless
environment, Spacewear connects the catwalk and the space station.
This book draws together speculative fantasies in sci-fi films such
as Star Trek and 2001: A Space Odyssey, with the engineered
spacesuits Biosuit, and the NASA Z-2 and with catwalk
interpretations by the likes of Alexander McQueen, Hussein
Chalayan, Andre Courreges, and Iris van Herpen. While the
development of commercial space agencies has led to new concerns
for style in garments for outer space that re-think fundamental
design principles such as drape, high fashion has experimented with
new possibilities for weightlessness that extend far beyond the
1960s vision of Space Age metallic fabrics and helmet-style
headwear. Brownie takes the reader on a fascinating journey from
fantasy to function and to form, deepening our understanding of
this new category of fashion that is prompting new approaches to
garment design and construction both on earth and in outer space.
Today, we are living in the New Space Age, where mass commercial
space travel is almost within our grasp. This otherworldly
possibility has opened up new cultural images of space, both real
and fictional, and has caused fashion design and spacesuit
engineering to intersect in new, exciting ways. Spacewear traverses
this uncharted territory by exploring the changing imagination of
space in fashion-and fashion in space-from the first Space Age to
the 21st century. Exploring how space travel has stylistically and
technologically framed fashion design on earth and how we need to
revisit established design practices for the weightless
environment, Spacewear connects the catwalk and the space station.
This book draws together speculative fantasies in sci-fi films such
as Star Trek and 2001: A Space Odyssey, with the engineered
spacesuits Biosuit, and the NASA Z-2 and with catwalk
interpretations by the likes of Alexander McQueen, Hussein
Chalayan, Andre Courreges, and Iris van Herpen. While the
development of commercial space agencies has led to new concerns
for style in garments for outer space that re-think fundamental
design principles such as drape, high fashion has experimented with
new possibilities for weightlessness that extend far beyond the
1960s vision of Space Age metallic fabrics and helmet-style
headwear. Brownie takes the reader on a fascinating journey from
fantasy to function and to form, deepening our understanding of
this new category of fashion that is prompting new approaches to
garment design and construction both on earth and in outer space.
Costume defines the superhero, disguising and distinguishing him or
her from the civilian alter ego. The often garish garb expresses a
hero's otherness and empowers its wearers to seek a primal form of
justice. This book provides the first interdisciplinary analysis of
the superhero costume and investigates wide-ranging issues such as
identity, otherness, ritual dress and disguise. Analysis focuses on
the implications of wearing superhero costume, exploring
interpretations of the costumed hero and the extent to which the
costume defines his or her role. Using examples across various
media (comic books, film, and television) with case studies
including The X-Men, Watchmen, real-life superheroes such as
Phoenix Jones and Pussy Riot, and audience activities such as
cosplay, The Superhero Costume presents new perspectives on the
increasingly popular genre. A lively and thorough account of
superhero fashions throughout history, The Superhero Costume will
be essential reading for students of visual culture, popular
culture, fashion and cultural studies.
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