![]() |
![]() |
Your cart is empty |
||
Showing 1 - 25 of 200 matches in All Departments
The field of artificial intelligence has made tremendous advances in the last few decades, but as smart as AI is now, it is getting exponentially smarter and becoming more autonomous in its actions. This raises a host of challenges to current legal doctrine, including whether the output of AI entities should count as 'speech', the extent to which AI should be regulated under antitrust and criminal law statutes, and whether AI should be considered an independent agent and responsible for its actions under the law of tort or agency. Containing chapters written by leading U.S., EU, and International law scholars, the Research Handbook presents current law, statutes, and regulations on the role of law in an age of increasingly smart AI, addressing issues of law that are critical to the evolution of AI and its role in society. To provide a broad coverage of the topic, the Research Handbook draws upon free speech doctrine, criminal law, issues of data protection and privacy, legal rights for increasingly smart AI systems, and a discussion of jurisdiction for AI entities that will not be 'content' to stay within the geographical boundaries of any nation state or be tied to a particular physical location. Using numerous examples and case studies, the chapter authors discuss the political and jurisdictional decisions that will have to be made as AI proliferates into society and transforms our government and social institutions. The Research Handbook will also introduce designers of artificially intelligent systems to the legal issues that apply to the make-up and use of AI from the technologies, algorithms, and analytical techniques. This essential guide to the U.S., EU, and other International law, regulations, and statutes which apply to the emerging field of 'law and AI' will be a valuable reference for scholars and students interested in information and intellectual property law, privacy, and data protection as well as to legal theorists and social scientists who write about the future direction and implications of AI. The Research Handbook will also serve as an important reference for legal practitioners in different jurisdictions who may litigate disputes involving AI, and to computer scientists and engineers actively involved in the design and use of the next generation of AI systems. Contributors include: W. Barfield, S. Bayern, S.J. Blodgett-Ford, R.G.A. Bone, T. Burri, A. Chin, J.A. Cubert, M. de Cock Buning, S. De Conca, S-.A. Elvy, A. Ezrachi, R. Leenes, Y. Lev-Aretz, A.R. Lodder, R.P. Loui, T.M. Massaro, L.T. McCarty, J.O. McGinnis, F. Moslein, H. Norton, N. Packin, U. Pagallo, S. Quattrocolo, W. Samore, F. Shimpo, M.E. Stucke, R. van den Hoven van Genderen, L. Vertinsky, A. von Ungern-Sternberg, J.F. Weaver, Y-.H. Weng, I. Wildhaber
Elgar Advanced Introductions are stimulating and thoughtful introductions to major fields in the social sciences and law, expertly written by the world's leading scholars. Designed to be accessible yet rigorous, they offer concise and lucid surveys of the substantive and policy issues associated with discrete subject areas. Woodrow Barfield and Ugo Pagallo present a succinct introduction to the legal issues related to the design and use of artificial intelligence (AI). Exploring human rights, constitutional law, data protection, criminal law, tort law, and intellectual property law, they consider the laws of a number of jurisdictions including the US, the European Union, Japan, and China, making reference to case law and statutes. Key features include: a critical insight into human rights and constitutional law issues which may be affected by the use of AI discussion of the concept of legal personhood and how the law might respond as AI evolves in intelligence an introduction to current laws and statutes which apply to AI and an identification of the areas where future challenges to the law may arise. This Advanced Introduction is ideal for law and social science students with an interest in how the law applies to AI. It also provides a useful entry point for legal practitioners seeking an understanding of this emerging field.
A colourful and comical tour through the animal kingdom from award-winning author Mike Barfield and quirky cartoonist and illustrator Paula Bossio. Featuring key habitats, including seas, forests, deserts and grasslands, this book uncovers the little-known but amazing adaptations, bonkers behaviour and cunning natural skills of the world's most interesting animals. Each story is told from the animal's own perspective. Covering creatures from all over the world, readers will meet flying snakes in the rainforest, vampire squid in the ocean and meerkats in the desert. This hilarious guide, full of fascinating facts, will entrance animal lovers everywhere, and reveal the wild lives of animals like no other.
Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
Discover the amazing story of our home planet – as told by Earth itself – by award-winning duo Mike Barfield and Jess Bradley. Welcome to Earth – the planet we call home. From its very earliest beginnings 4.5 billion years ago to the birth of life, rise of biodiversity and the myriad creatures and lush landscapes that cover its surface – it’s ALL here! Planet Earth: My Life So Far is a comic-style, first-person account by Earth itself of its own life story. It includes the formation of Earth and the Moon, Earth’s geographical and geological features, its habitats, life forms past and present, and the challenges it faces today. Planet Earth is written in Mike Barfield’s hilarious style and accompanied by Jess Bradley’s quirky and colourful comic-strip illustrations. Perfect for fans of the award-winning A Day in the Life... series.
Take a colourful tour through the prehistoric animal kingdom with this hilarious collection of non-fiction comics from award-winning author Mike Barfield and illustrator Paula Bossio. From the earliest life forms living under the ocean waves, to the most fearsome dinosaurs, all the way through to early mammals like the woolly mammoth, this book tells the story of what life was really like on early Earth. Discover what these creatures looked like, where they lived and how they survived (or didn’t) in the most extreme conditions. Split into three chapters covering the Paleozoic, Mesozoic and Cenozoic eras, the book covers animals and habitats from all over the world, with each creature telling its own life story. Also featured are ‘Dead Cool’ pages showing some of the stranger animals of each period, and ‘Living Legends’ pages looking at the true survivors who made it through prehistoric times and are still around today. Written by Mike Barfield and brought to life with quirky comic art from Paula Bossio, this is a funny, accessible guide to the astonishing animals who once thrived in a world that looked very different to the world of today. Also available in the series: The Wild Life of Animals 9781780558196
The proliferation of virtual and augmented reality technologies into society raise significant questions for judges, legal institutions, and policy makers. For example, when should activities that occur in virtual worlds, or virtual images that are projected into real space (that is, augmented reality), count as protected First Amendment 'speech'? When should they instead count as a nuisance or trespass? Under what circumstances would the copying of virtual images infringe intellectual property laws, or the output of intelligent virtual avatars be patentable inventions or works of authorship eligible for copyright? And when should a person (or computer) face legal consequences for allegedly harmful virtual acts? The Research Handbook on the Law of Virtual and Augmented Reality addresses these questions and others, drawing upon free speech doctrine, criminal law, the law of data protection and privacy, and of jurisdiction, as well as upon potential legal rights for increasingly intelligent virtual avatars in VR worlds. The Handbook offers a comprehensive look at challenges to various legal doctrines raised by the emergence - and increasing use of - virtual and augmented reality worlds, and at how existing law in the USA, Europe, and other jurisdictions might apply to these emerging technologies, or evolve to address them. It also considers what legal questions about virtual and augmented reality are likely to be important, not just for judges and legal scholars, but also for the established businesses and start-ups that wish to make use of, and help shape, these important new technologies. This comprehensive Research Handbook will be an invaluable reference to those looking to keep pace with the dynamic field of virtual and augmented reality, including students and researchers studying intellectual property law as well as legal practitioners, computer scientists, engineers, game designers, and business owners. Contributors include: W. Barfield, P.S. Berman, M.J. Blitz, S.J. Blodgett-Ford, J. Danaher, W. Erlank, J.A.T. Fairfield, J. Garon, G. Hallevy, B. Lewis, H.Y.F. Lim, C. Nwaneri, S.R. Peppet, M. Risch, A.L. Rossow, J. Russo, M. Supponen, A.M. Underhill, B.D. Wassom, A. Williams, G. Yadin
Take a colourful and comical tour through our galaxy and beyond with this fun new comic collection from Mike Barfield and Jess Bradley. Discover the poisonous clouds of Venus, the rings of Saturn and the raging storm on Jupiter. Venture inside nebulae, black holes, supernovas and far-flung galaxies. Find out about the historic figures who pioneered space travel, the animals who ventured to the stars so humans could follow and the ground-breaking technology that took them there. With over 90 fun-packed entries, children will laugh as they learn about the wonders of the universe. Each entry uses a colourful comic-strip style to delight and inform young readers in equal measure.
Elgar Advanced Introductions are stimulating and thoughtful introductions to major fields in the social sciences and law, expertly written by the world's leading scholars. Designed to be accessible yet rigorous, they offer concise and lucid surveys of the substantive and policy issues associated with discrete subject areas. Woodrow Barfield and Ugo Pagallo present a succinct introduction to the legal issues related to the design and use of artificial intelligence (AI). Exploring human rights, constitutional law, data protection, criminal law, tort law, and intellectual property law, they consider the laws of a number of jurisdictions including the US, the European Union, Japan, and China, making reference to case law and statutes. Key features include: a critical insight into human rights and constitutional law issues which may be affected by the use of AI discussion of the concept of legal personhood and how the law might respond as AI evolves in intelligence an introduction to current laws and statutes which apply to AI and an identification of the areas where future challenges to the law may arise. This Advanced Introduction is ideal for law and social science students with an interest in how the law applies to AI. It also provides a useful entry point for legal practitioners seeking an understanding of this emerging field.
If you've ever wanted to know what a panda does all day long, how your heart manages to shift all that blood around your body or what makes a rainbow shine, you've come to the right book. A Day in the Life of a Poo, a Gnu and You features the answers to all of these questions and many more, all told in a super-fun comic book format in three awesome sections: Human Body, Animal Kingdom and Earth and Science. A Day in the Life... is packed with facts, laughs and amazing illustrations you can dive into all day long. Meet your grumpy liver that has to do practically EVERYTHING; your trusty hands that are very, well, handy; the spiky porcupines ready to charge; lonely Mars rovers abandoned on the Red Planet; raging tornadoes ready to rip through the pages of the book and bubbly volcanoes ready to blow. All entries are told in the fun, friendly and informative style of Mike Barfield, and are brought to life by the colour-explosion of Jess Bradley's awesome illustrations.
A colourful and comical tour through history from cartoonists Mike Barfield and Jess Bradley. The hilarious minds behind A Day in the Life of a Poo, a Gnu and You have teamed up once again - this time to give a taste of the daily lives of the people, animals and objects who made history. Featuring a day in the life of early humans as they paint mammoths on the walls of a cave, a fierce gladiator battling in the Colosseum and the first woman in space. And not forgetting the animals of history - from an Egyptian cat (worshipped as a god, of course) to an albatross flying over Rapa Nui and a dog in the trenches of the First World War. Readers can also discover the stories behind famous constructions, including the Great Wall of China and Shakespeare's Globe Theatre, and delve into the secret diaries of a Viking, Isaac Newton's cat and the wooden panel that became the Mona Lisa. With over 90 entries told in the friendly, informative style of Mike Barfield and brought to life by Jess Bradley's brilliantly funny illustrations, this book will have children learning and laughing as they go.
Ray Barfield has done something quite new in media studies. Rather than trace the history of radio through the usual route, he has sought out a body of oral history from those who grew up with and listened to radio. He has not only collated the responses of his informants but placed their comments in a larger cultural and historical context and thus provided a kind of history from the ground up. He demonstrates thereby just how important and influential radio was in the lives of ordinary Americans. General readers and scholars alike will learn something from Barfield's engaging narrative about why radio was once such a compelling force in our culture. (From the "Foreword" by Thomas Inge.) This fresh and engaging account of early radio's contributions to U.S. social and cultural life brings together varied perspectives of listeners who recall the programs that delighted and entranced them. The first electronic medium to enter the home, radio is examined as a chief purveyor of family entertainment and as a bridge across regional differences. Barfield draws from over 150 accounts, providing a forum and a context for listeners of early radio to share their memories--from their first impressions of that magical box to favorite shows. Opening chapters trace the changing perceptions of radio as a guest or an invader in U.S. homes during the exuberant 1920s, the cash-scarce 1930s, and the rapidly changing World War II and post-war years. Later chapters offer listener responses to every major program type, including news reporting and commentary, sportscasts, drama, comedy series, crime and terror shows, educational and cultural programs, children's adventure series, soap operas, audience participation shows, and musical presentations. This fresh and engaging account of early radio's contributions to U.S. social and cultural life brings together varied perspectives of listeners who recall the programs that delighted and entranced them. The first electronic medium to enter the home, radio is examined as a chief purveyor of family entertainment and as a bridge across regional differences. Barfield draws from over 150 accounts, providing a forum and a context for listeners of early radio to share their memories--from their first impressions of that magical box to favorite shows. Opening chapters trace the changing perceptions of radio as a guest or an invader in U.S. homes during the exuberant 1920s, the cash-scarce 1930s, and the rapidly changing World War II and post-war years. Later chapters offer listener responses to every major program type, including news reporting and commentary, sportscasts, drama, comedy series, crime and terror shows, educational and cultural programs, children's adventure series, soap operas, audience participation shows, and musical presentations.
Tracing public and critical responses to TV from its pioneering days, this book gathers and gives context to the reactions of those who saw television's early broadcasts-from the privileged few who witnessed experimental and limited-schedule programming in the 1920s and 1930s, to those who bought TV sets and hoisted antennae in the post-World War II television boom, to still more who invested in color receivers and cable subscriptions in the 1960s. While the first two major sections of this study show the views of television's first broad public, the third section shows how social and media critics, literary and visual artists, and others have expressed their charmed or chagrinned responses to television in its earliest decades. Media-jaded Americans, especially younger ones, would be surprised to know how eagerly their forebears anticipated the arrival of television. Tracing public and critical responses to TV from its pioneering days, this book gathers and gives context to the reactions of those who saw television's early broadcasts-from the privileged few who witnessed experimental and limited-schedule programming in the 1920s and 1930s, to those who bought TV sets and hoisted antennae in the post-World War II television boom, to still more who invested in color receivers and cable subscriptions in the 1960s. Viewers' comments recall the excitement of owning the first TV receiver in the neighborhood, show the vexing challenges of reception, and record the pleasure that all young and many older watchers found in early network and local programs from the beginning to the fast-changing 1960s. While the first two major sections of this study show the views of television's first broad public, the third section shows how social and media critics, literary and visual artists, and others have expressed their charmed or chagrinned responses to television in its earliest decades.
This book covers all aspects of opacity and equations of state for gases, plasmas, and dust. The discussion emphasizes the continuous transformation of the equilibrium compositions of these phases as a function of temperature and density.
A beautiful guide to life on Earth for children aged 8+. Packed full of illustrations, exciting experiments - and even comic strips - That's Life! encourages young scientists to start looking for the living things around them. Life is everywhere on planet Earth. Jungles, deserts, seas, plains, fields and forests - all of them teem with life but, amazingly, you can also find lots of living things hidden in your home, and even hidden inside you! Join Sherlock Ohms and his companions on a brilliant biological adventure, seeking out all kinds of life, including the life forms hiding in your own home! That's Life! Is the follow-up to The Element in the Room (shortlisted for The Blue Peter Book Awards 2019 and The Royal Society Young People's Book Prize 2019. Longlisted for the UKLA Book Awards 2020).
Following The Element in the Room and That's Life!, this fun and beautiful book will have young scientists unlocking the world of Physics, seeing how the same physical laws which govern the wider universe are also at play much closer to home. Covering motion, forces, gravity, matter, energy and much more, this engaging and accessible guide includes comic strips to bring the stories of great scientists and their discoveries to life and hands-on experiments to have fun with at home. Get ready for an adventure as Sherlock Ohms and friends reveal the rules that run the universe! |
![]() ![]() You may like...
The Magnificent Journey of Roopert the…
Beatriz M Robinson
Hardcover
Shape Memory Polymers, Blends and…
Jyotishkumar Parameswaranpillai, Suchart Siengchin, …
Hardcover
R4,052
Discovery Miles 40 520
|