|
Showing 1 - 6 of
6 matches in All Departments
Lovecraft in the 21st Century assembles reflections from a wide
range of perspectives on the significance of Lovecraft’s
influence in contemporary times. Building on a focus centered on
the Anthropocene, adaptation, and visual media, the chapters in
this collection focus on the following topics: Adaptation of
Lovecraft’s legacy in theater, television, film, graphic
narratives, video games and game artwork The connection between the
writer’s legacy and his life Reading Lovecraft in light of
contemporary criticism about capitalism, the posthuman, and the
Anthropocene How contemporary authors have worked through the
implicit racial and sexual politics in Lovecraft’s fiction
Reading Lovecraft’s fiction in light of contemporary approaches
to gender and sexuality
Lovecraft in the 21st Century assembles reflections from a wide
range of perspectives on the significance of Lovecraft's influence
in contemporary times. Building on a focus centered on the
Anthropocene, adaptation, and visual media, the chapters in this
collection focus on the following topics: Adaptation of Lovecraft's
legacy in theater, television, film, graphic narratives, video
games and game artwork The connection between the writer's legacy
and his life Reading Lovecraft in light of contemporary criticism
about capitalism, the posthuman, and the Anthropocene How
contemporary authors have worked through the implicit racial and
sexual politics in Lovecraft's fiction Reading Lovecraft's fiction
in light of contemporary approaches to gender and sexuality
This work demonstrates that not everything that Disney touched
turned to gold. In its first 100 years, the company had major
successes that transformed filmmaking and culture, but it also had
its share of unfinished projects, unmet expectations, and
box-office misses. Some works failed but nevertheless led to other
more stunning and lucrative ones; others shed light on periods when
the Disney Company was struggling to establish or re-establish its
brand. In addition, many Disney properties, popular in their time
but lost to modern audiences, emerge as forgotten gems. By
exploring the studio's missteps, this book provides a more complex
portrayal of the history of the company than one would gain from a
simple recounting of its many hits. With essays by writers from
across the globe, it also asserts that what endures or is forgotten
varies from person to person, place to place, or generation to
generation. What one dismisses, someone else recalls with deep
fondness as a magical Disney memory.
Poe, 'The House of Usher,' and the American Gothic discusses the
interrelation between Poe's tale and the modern horror genre,
demonstrating how Poe's work continues to serve as a model for
exploring the deepest and most primitive corners of the human mind
and heart.
Co-winner, Ray & Pat Browne Award for Best Edited Collection in
Popular Culture and American Culture Howard Phillips Lovecraft, the
American author of "weird tales" who died in 1937 impoverished and
relatively unknown, has become a twenty-first-century star,
cropping up in places both anticipated and unexpected. Authors,
filmmakers, and shapers of popular culture like Stephen King, Neil
Gaiman, and Guillermo del Toro acknowledge his influence; his
fiction is key to the work of posthuman philosophers and cultural
critics such as Graham Harman and Eugene Thacker; and Lovecraft's
creations have achieved unprecedented cultural ubiquity, even
showing up on the animated program South Park. The Age of Lovecraft
is the first sustained analysis of Lovecraft in relation to
twenty-first-century critical theory and culture, delving into
troubling aspects of his thought and writings. With contributions
from scholars including Gothic expert David Punter, historian W.
Scott Poole, musicologist Isabella van Elferen, and philosopher of
the posthuman Patricia MacCormack, this wide-ranging volume brings
together thinkers from an array of disciplines to consider
Lovecraft's contemporary cultural presence and its implications.
Bookended by a preface from horror fiction luminary Ramsey Campbell
and an extended interview with the central author of the New Weird,
China Mieville, the collection addresses the question of "why
Lovecraft, why now?" through a variety of approaches and angles. A
must for scholars, students, and theoretically inclined readers
interested in Lovecraft, popular culture, and intellectual trends,
The Age of Lovecraft offers the most thorough examination of
Lovecraft's place in contemporary philosophy and critical theory to
date as it seeks to shed light on the larger phenomenon of the
dominance of weird fiction in the twenty-first century.
Contributors: Jessica George; Brian Johnson, Carleton U; James
Kneale, U College London; Patricia MacCormack, Anglia Ruskin U,
Cambridge; Jed Mayer, SUNY New Paltz; China Mieville, Warwick U; W.
Scott Poole, College of Charleston; David Punter, U of Bristol;
David Simmons, Northampton U; Isabella van Elferen, Kingston U
London.
Co-winner, Ray & Pat Browne Award for Best Edited Collection in
Popular Culture and American Culture Howard Phillips Lovecraft, the
American author of "weird tales" who died in 1937 impoverished and
relatively unknown, has become a twenty-first-century star,
cropping up in places both anticipated and unexpected. Authors,
filmmakers, and shapers of popular culture like Stephen King, Neil
Gaiman, and Guillermo del Toro acknowledge his influence; his
fiction is key to the work of posthuman philosophers and cultural
critics such as Graham Harman and Eugene Thacker; and Lovecraft's
creations have achieved unprecedented cultural ubiquity, even
showing up on the animated program South Park. The Age of Lovecraft
is the first sustained analysis of Lovecraft in relation to
twenty-first-century critical theory and culture, delving into
troubling aspects of his thought and writings. With contributions
from scholars including Gothic expert David Punter, historian W.
Scott Poole, musicologist Isabella van Elferen, and philosopher of
the posthuman Patricia MacCormack, this wide-ranging volume brings
together thinkers from an array of disciplines to consider
Lovecraft's contemporary cultural presence and its implications.
Bookended by a preface from horror fiction luminary Ramsey Campbell
and an extended interview with the central author of the New Weird,
China Mieville, the collection addresses the question of "why
Lovecraft, why now?" through a variety of approaches and angles. A
must for scholars, students, and theoretically inclined readers
interested in Lovecraft, popular culture, and intellectual trends,
The Age of Lovecraft offers the most thorough examination of
Lovecraft's place in contemporary philosophy and critical theory to
date as it seeks to shed light on the larger phenomenon of the
dominance of weird fiction in the twenty-first century.
Contributors: Jessica George; Brian Johnson, Carleton U; James
Kneale, U College London; Patricia MacCormack, Anglia Ruskin U,
Cambridge; Jed Mayer, SUNY New Paltz; China Mieville, Warwick U; W.
Scott Poole, College of Charleston; David Punter, U of Bristol;
David Simmons, Northampton U; Isabella van Elferen, Kingston U
London.
|
You may like...
Loot
Nadine Gordimer
Paperback
(2)
R398
R330
Discovery Miles 3 300
Loot
Nadine Gordimer
Paperback
(2)
R398
R330
Discovery Miles 3 300
|