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Making it HUGE in Video Games - Memoirs of Composer Chance Thomas: Chance Thomas Making it HUGE in Video Games - Memoirs of Composer Chance Thomas
Chance Thomas
R985 Discovery Miles 9 850 Ships in 9 - 15 working days

Making it HUGE in Video Games recounts the astonishing journey of an unassuming, middle of the Bell Curve young man, rising from mundane beginnings to scale the dizzying heights of artistic distinction and financial success in the worldwide video game industry. This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some of the most well-known entertainment properties in the world. Detailed personal accounts and instructive side bars carry readers across the jagged peaks and valleys of an absolutely achievable career in video games. World-famous IP’s get personal treatment here – The Lord of the Rings, Marvel, Avatar, Dungeons & Dragons, Warhammer, DOTA 2, King Kong, The Settlers, and many more. Readers will discover unvarnished true stories about starting out, pitching and pursuing gigs, negotiating contracts, composing and producing scores, multi-national corporations and personalities, funny anecdotes, daunting challenges, glorious successes, and instructive failures. Autobiographical details throughout provide intimate perspective, vibrant color, and inspiration. The book is written in a comfortable, conversational style. Think of this as a career guidebook wrapped around a personal retrospective; a professional how-to manual woven into a memoir.

Making it HUGE in Video Games - Memoirs of Composer Chance Thomas: Chance Thomas Making it HUGE in Video Games - Memoirs of Composer Chance Thomas
Chance Thomas
R2,348 Discovery Miles 23 480 Ships in 12 - 17 working days

Making it HUGE in Video Games recounts the astonishing journey of an unassuming, middle of the Bell Curve young man, rising from mundane beginnings to scale the dizzying heights of artistic distinction and financial success in the worldwide video game industry. This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some of the most well-known entertainment properties in the world. Detailed personal accounts and instructive side bars carry readers across the jagged peaks and valleys of an absolutely achievable career in video games. World-famous IP’s get personal treatment here – The Lord of the Rings, Marvel, Avatar, Dungeons & Dragons, Warhammer, DOTA 2, King Kong, The Settlers, and many more. Readers will discover unvarnished true stories about starting out, pitching and pursuing gigs, negotiating contracts, composing and producing scores, multi-national corporations and personalities, funny anecdotes, daunting challenges, glorious successes, and instructive failures. Autobiographical details throughout provide intimate perspective, vibrant color, and inspiration. The book is written in a comfortable, conversational style. Think of this as a career guidebook wrapped around a personal retrospective; a professional how-to manual woven into a memoir.

Composing Music for Games - The Art, Technology and Business of Video Game Scoring (Hardcover): Chance Thomas Composing Music for Games - The Art, Technology and Business of Video Game Scoring (Hardcover)
Chance Thomas
R5,362 Discovery Miles 53 620 Ships in 12 - 17 working days

Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

Composing Music for Games - The Art, Technology and Business of Video Game Scoring (Paperback): Chance Thomas Composing Music for Games - The Art, Technology and Business of Video Game Scoring (Paperback)
Chance Thomas
R1,675 Discovery Miles 16 750 Ships in 9 - 15 working days

Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

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