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In order to foster dialogue among various subfields, contributors
are drawn from a wide range of domains. Classical archaeology,
Aegean prehistory, Near Eastern archaeology, Egyptology,
Pre-Columbian South America, and North America are brought together
to explore ancient art from multiscalar perspectives and through
the lenses of entanglement theory, network thinking, assemblage
theory and other recent theoretical developments. Representing a
new wave in research on ancient art, considering both the proximal
and distributed operations of artworks, Ancient Art Revisited
provides broad and inclusive coverage of ancient art and offers a
cohesive approach to a fragmented area of study. This book will be
suitable for archaeologists, anthropologists and art historians
wishing to understand the latest thinking on ancient art.
This book brings together computer models and simulation approaches
that allow the investigation of a wide range of innovation related
issues, and hence will be of interest for academics and researchers
from a variety of innovation related disciplines.' - Mercedes
Bleda, Journal of Artificial Societies and Social
SimulationChristopher Watts and Nigel Gilbert explore the
generation, diffusion and impact of innovations, which can now be
studied using computer simulations. Agent-based simulation models
can be used to explain the innovation that emerges from
interactions among complex, adaptive, diverse networks of firms,
people, technologies, practices and resources. This book provides a
critical review of recent advances in agent-based modeling and
other forms of the simulation of innovation. Elements explored
include: diffusion of innovations, social networks, organizational
learning, science models, adopting and adapting, and technological
evolution and innovation networks. Many of the models featured in
the book can be downloaded from the book's accompanying website.
Bringing together simulation models from several innovation-related
fields, this book will prove a fascinating read for academics and
researchers in a wide range of disciplines, including: innovation
studies, evolutionary economics, complexity science, organization
studies, social networks, and science and technology studies.
Scholars and researchers in the areas of computer science,
operational research and management science will also be interested
in the uses of simulation models to improve the understanding of
organization.
This book brings together computer models and simulation approaches
that allow the investigation of a wide range of innovation related
issues, and hence will be of interest for academics and researchers
from a variety of innovation related disciplines.' - Mercedes
Bleda, Journal of Artificial Societies and Social
SimulationChristopher Watts and Nigel Gilbert explore the
generation, diffusion and impact of innovations, which can now be
studied using computer simulations. Agent-based simulation models
can be used to explain the innovation that emerges from
interactions among complex, adaptive, diverse networks of firms,
people, technologies, practices and resources. This book provides a
critical review of recent advances in agent-based modeling and
other forms of the simulation of innovation. Elements explored
include: diffusion of innovations, social networks, organizational
learning, science models, adopting and adapting, and technological
evolution and innovation networks. Many of the models featured in
the book can be downloaded from the book's accompanying website.
Bringing together simulation models from several innovation-related
fields, this book will prove a fascinating read for academics and
researchers in a wide range of disciplines, including: innovation
studies, evolutionary economics, complexity science, organization
studies, social networks, and science and technology studies.
Scholars and researchers in the areas of computer science,
operational research and management science will also be interested
in the uses of simulation models to improve the understanding of
organization.
In order to foster dialogue among various subfields, contributors
are drawn from a wide range of domains. Classical archaeology,
Aegean prehistory, Near Eastern archaeology, Egyptology,
Pre-Columbian South America, and North America are brought together
to explore ancient art from multiscalar perspectives and through
the lenses of entanglement theory, network thinking, assemblage
theory and other recent theoretical developments. Representing a
new wave in research on ancient art, considering both the proximal
and distributed operations of artworks, Ancient Art Revisited
provides broad and inclusive coverage of ancient art and offers a
cohesive approach to a fragmented area of study. This book will be
suitable for archaeologists, anthropologists and art historians
wishing to understand the latest thinking on ancient art.
Many of us accept as uncontroversial the belief that the world
is comprised of detached and disparate products, all of which are
reducible to certain substances. Of those things that are alive, we
acknowledge that some have agency while others, such as humans,
have more advanced qualities such as consciousness, reason and
intentionality. So deeply-seated is this metaphysical belief, along
with the related distinctions we draw between subject/object,
mind/body and nature/culture that many of us tacitly assume past
groups approached and apprehended the world in a similar fashion.
"Relational Archaeologies" questions how such a view of human
beings, 'other-than-human' creatures and things affects our
reconstruction of past beliefs and practices. It proceeds from the
position that, in many cases, past societies understood their place
in the world as positional rather than categorical, as persons
bound up in reticular arrangements with similar and not so similar
forms regardless of their substantive qualities. "Relational
Archaeologies "explores this idea by emphasizing how humans,
animals and things come to exist by virtue of the dynamic and fluid
processes of connection and transaction. In highlighting various
counter-Modern notions of what it means 'to be' and how these can
be teased apart using archaeological materials, contributors
provide a range of approaches from primarily
theoretical/historicized treatments of the topic to practical
applications or case studies from the Americas, the UK, Europe,
Asia and Australia.
Many of us accept as uncontroversial the belief that the world
is comprised of detached and disparate products, all of which are
reducible to certain substances. Of those things that are alive, we
acknowledge that some have agency while others, such as humans,
have more advanced qualities such as consciousness, reason and
intentionality. So deeply-seated is this metaphysical belief, along
with the related distinctions we draw between subject/object,
mind/body and nature/culture that many of us tacitly assume past
groups approached and apprehended the world in a similar fashion.
"Relational Archaeologies" questions how such a view of human
beings, other-than-human creatures and things affects our
reconstruction of past beliefs and practices. It proceeds from the
position that, in many cases, past societies understood their place
in the world as positional rather than categorical, as persons
bound up in reticular arrangements with similar and not so similar
forms regardless of their substantive qualities. "Relational
Archaeologies "explores this idea by emphasizing how humans,
animals and things come to exist by virtue of the dynamic and fluid
processes of connection and transaction. In highlighting various
counter-Modern notions of what it means to be and how these can be
teased apart using archaeological materials, contributors provide a
range of approaches from primarily theoretical/historicized
treatments of the topic to practical applications or case studies
from the Americas, the UK, Europe, Asia and Australia. "
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Ex-Pat (Paperback)
Christopher Watts
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R299
Discovery Miles 2 990
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Ships in 10 - 15 working days
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