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"Matt, Bibi, and their dog Riley crawled through the tiny opening
first. FWUMP! A secret door suddenly closed behind them . . ."
The Zills family is summoned to Egypt to help find the hidden
burial chamber of an ancient pharaoh. But when Matt and Bibi get
trapped in the pharaoh's pyramid, they stumble upon an even bigger
mystery. With only each other, their dog Riley, and the geometric
hieroglyphics on the walls to help them, the twins must use their
math skills to locate the burial chamber--and the way out. Luckily,
Matt and Bibi know their stuff when it comes to geometric solids,
and so will the readers of this adventure in math!
When young Per visits her uncle Sir Cumference and his family, she
learns how to play the game, "Inners and Edges." After she finds a
clue linking the game to the mysterious castle on the island of
Immeter, she must figure out how to find the perimeter and area of
a circle to unlock the island's secret.
Math skills taught include finding the area and perimeter of a
rectangle and a circle. Introduces an underlying concept of
calculus -- using straight lines to measure curves.
Assisted by his knight, Sir Cumference, and using ideas offered by his wife and son, King Arthur finds the perfect shape for his table.
Radius is on a quest to earn his knighthood! With only a circular
medallion, a mysterious poem, and his own wits to guide him, he
must find and rescue a missing king. Includes plastic protractor
A clever introduction to place value.
Sir Cumference and Lady Di planned a surprise birthday party for
King Arthur, but they didn't expect so many guests to show up. How
many lunches will they need? And with more guests arriving by the
minute, what about dinner? Sir Cumference and Lady Di have to
figure out a quick way to count the guests to bring order to the
party.
Sir Cumference and his friends have been entertaining young and old
alike for years as they introduce important math concepts with
clarity and humor.
The eighth book in the popular Sir Cumference series, SIR
CUMFERENCE AND THE OFF-THE-CHARTS DESSERT introduces readers to
different methods of collecting data.
Sir Cumference and Lady Di of Ameter are in a pickle. The castle
cook is sick and the Harvest Faire is coming up--who will make the
special dessert for this annual event? Two bakers in town, Pia of
Chartres and Bart Graf, are up to the task. But after sampling
Pia's delicious pies and Bart's scrumptious cookies, Sir Cumference
and Lady Di just can't choose They come up with a solution: hold a
contest and let the townspeople choose the dessert to be served at
the faire.
When Pia and Bart's methods of tracking their votes fail, they each
realize they need to come up with a better system. Pia places a
colored candy around the edges of a pie dough and Bart stacks his
cookie molds--each color candy or mold shape represents a different
kind of pie or cookie. Thus, the pie chart and bar graph are born
But when the contest ends in a tie, Pia and Bart concoct a hybrid
recipe that everyone enjoys.
When Sir Cumference drinks a potion which turns him into a dragon, his son Radius searches for the magic number known as pi which will restore him to his former shape.
While riding through the forests of Angleland, cousins Per and
Radius realize they are lost and are desperate for a map to guide
them home. Soon they come across a mysterious house in the hills.
Inside they find a map to a treasure belonging to Xaxon
Yellowbearyd, the fiercest Viking warrior of his time. Per and
Radius must decode the strange numbered grid on the map, while
trying to steer clear of the pack of bungling bandits who are on
their tail. Will they find the treasure in time?
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