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Body and space refer to vital and interrelated dimensions in the
experience of sounds and music. Sounds have an overwhelming impact
on feelings of bodily presence and inform us about the space we
experience. Even in situations where visual information is
artificial or blurred, such as in virtual environments or certain
genres of film and computer games, sounds may shape our perceptions
and lead to surprising new experiences. This book discusses recent
developments in a range of interdisciplinary fields, taking into
account the rapidly changing ways of experiencing sounds and music,
the consequences for how we engage with sonic events in daily life
and the technological advancements that offer insights into
state-of-the-art methods and future perspectives. Topics range from
the pleasures of being locked into the beat of the music,
perception-action coupling and bodily resonance, and affordances of
musical instruments, to neural processing and cross-modal
experiences of space and pitch. Applications of these findings are
discussed for movement sonification, room acoustics, networked
performance, and for the spatial coordination of movements in
dance, computer gaming and interactive artistic installations.
Body and space refer to vital and interrelated dimensions in the
experience of sounds and music. Sounds have an overwhelming impact
on feelings of bodily presence and inform us about the space we
experience. Even in situations where visual information is
artificial or blurred, such as in virtual environments or certain
genres of film and computer games, sounds may shape our perceptions
and lead to surprising new experiences. This book discusses recent
developments in a range of interdisciplinary fields, taking into
account the rapidly changing ways of experiencing sounds and music,
the consequences for how we engage with sonic events in daily life
and the technological advancements that offer insights into
state-of-the-art methods and future perspectives. Topics range from
the pleasures of being locked into the beat of the music,
perception-action coupling and bodily resonance, and affordances of
musical instruments, to neural processing and cross-modal
experiences of space and pitch. Applications of these findings are
discussed for movement sonification, room acoustics, networked
performance, and for the spatial coordination of movements in
dance, computer gaming and interactive artistic installations.
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