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Showing 1 - 14 of 14 matches in All Departments
Five feature-length action adventures based on the Marvel comic. In 'X-Men' (2000), mutants Professor Charles Xavier (Patrick Stewart) and Magneto (Ian McKellen) are former friends, but look set to become mortal enemies when fascist US senator Robert Frank Kelly calls for the registration of all humans with abnormal powers. While telepath Xavier, who runs an altruistic academy for superhuman 'X-Men', wishes to enlighten non-mutants and break down the prejudices which divide them, Magneto believes that the only solution is for the mutants to take over. Wolverine (Hugh Jackman) - an aggressive loner with an admantium skeleton and the ability to heal his body of any wound - and teenager Rogue (Anna Paquin), who can absorb the life force of others simply by touching them, are selected by Xavier to join his academy, but it isn't long before Magneto's followers are attempting to capture them so that they can assist in his plan for world domination. In the sequel, 'X-Men 2' (2003), Xavier, Wolverine and the X-Men find themselves in the firing line after a failed assassination attempt on the president points the finger at the school. It was in fact the mysterious teleporter Nightwalker (Alan Cumming) who ordered it, and, in an attempt to clear their names, the X-Men are led into a trap set by the evil William Stryker (Brian Cox), a mysterious scientist apparently working for the government. As it soon becomes evident that Stryker's agenda is to destroy all mutants, the X-Men need to call in the help of many of their old friends and foes, including Magneto, if they are to stop him. In the third film, 'X-Men: The Last Stand' (2006), the mutants are given the option of giving up their powers and becoming human after a private laboratory supported by the government finds a way to use the DNA of a powerful boy to correct the mutants. However, Magneto opposes and decides to join a force to fight against the government and kill the mutant boy. Meanwhile, Jean Grey (Famke Janssen) resurrects, uncontrolled by Xavier, and with the personality of the powerful Dark Phoenix. She destroys Cyclops (James Marsden) and Xavier and allies herself to the evil forces of Magneto, making them almost invincible. The fourth film in the franchise, 'X-Men: Origins - Wolverine' (2009) is a prequel to the other three films. Hugh Jackman reprises his role as Wolverine, who, some 20 years before the action of the original movie, is seeking revenge on his half-brother Victor Creed (Liev Schreiber) for the death of his girlfriend, and eventually signs up to the ominous Weapon X programme. Finally, 'X-Men: First Class' (2011) charts the beginning of the saga, following Professor X (James McAvoy) and Magneto (Michael Fassbender) through their formative years in the 1960s as they come to terms with their newfound superpowers. Initially close friends who work together to fight against evil, the two men are driven apart by a conflict of opinion that ultimately leads to the eternal war between Magneto's Brotherhood and Professor X's X-Men.
This book offers a socio-cultural examination of contemporary creativity studies. Drawing heavily on posthumanist, new materialist and affective theoretics, the author argues in favour of an expansive and sustainable approach to creativity which contributes to an emergent 'creativity studies' inter-discipline. It seeks to establish a broader consideration of creativity in socio-culture, that extends beyond, or indeed refutes, the narrowing aperture of entrepreneurship and innovation as synonyms for creativity in economic, cultural and educational contexts and discourses. Drawing on multiple case studies of creative relational and creative ecological empirical research, this book integrates a concern for personal, planetary and geo-political collaboration, as an antidote for 'innovation for innovation's sake'.
Box set containing all three films from the hugely popular 'X-Men' film franchise based on the long-running Marvel comic strip. In 'X-Men' (2000), mutants Charles Xavier (Patrick Stewart) and Magneto (Ian McKellen) are former friends, but look set to become mortal enemies when fascistic US senator Robert Frank Kelly (Bruce Davison) calls for the registration of all humans with abnormal powers. While telepath Xavier, who runs an altruistic academy for superhuman 'X-Men', wishes to enlighten non-mutants and break down the prejudices which divide them, Magneto believes that the only solution is for the mutants to take over. Wolverine (Hugh Jackman) - an aggressive loner with an admantium skeleton and the ability to heal his body of any wound - and teenager Rogue (Anna Paquin), who can absorb the life force of others simply by touching them, are selected by Xavier to join his academy, but it isn't long before Magneto's followers are attempting to capture them so that they can assist in his plan for world domination. In 'X-Men 2' (2003), Professor Charles Xavier, Wolverine, and the Academy for Gifted Youngsters, aka the X-Men, find themselves in the firing line after a failed assasination attempt on the President points the finger at the school. It was in fact the mysterious teleporter Nightwalker (Alan Cumming) who ordered it, and, in an attempt to clear their names, the X-Men are led into a trap set by the evil William Stryker (Brian Cox) - a mysterious scientist apparently working for the government. As it soon becomes evident that Stryker's agenda is to destroy all mutants, the X-Men need to call in the help of many of their old friends and foe, including Magneto (McKellen), if they are to stop him. In 'X-Men 3: The Last Stand' (2006), when a private laboratory supported by the government finds the cure for the mutants, using the DNA of a powerful boy, the mutants have the option of giving up their powers and becoming human. However, Magneto (McKellen) opposes and decides to join a force to fight against the government and kill the mutant boy. Meanwhile, Jean Grey (Famke Janssen) resurrects uncontrolled by Xavier and with the personality of the powerful Dark Phoenix. She destroys Cyclops (James Marsden) and Xavier, and allies to the evil forces of Magneto, making them almost invincible.
They call it 'speedcubing'- and mind-bending blur of quick twists and turns that solves Rubik's Cube in times that have been clocked at less than 20 seconds! Today, thanks to the 2003 revival of the Rubik's World Championships, speedcubing is spreading like wildfire. Here, complete with detailed illustrations and basic as well as advanced solving techniques, is the ultimate speedcuber's guide. It not only gives the solution to the familiar 3X3X3 cube (which has 43,252,003,274,489,856,000 - that's 43 quintillion - possible positions), but also the 2X2X2, 4X4X4, and staggeringly difficult 5X5X5 puzzles. With millions of cubes out there and countless would-be champions looking for tips to improve their times, this is the definitive manual for this unique sport.
What will prove to be the lasting impact of New Media on film and television? What kinds of transformations of moving image media are really already under way? The term 'new media' has become an effective catch word both as a description of the digital delivery of media via the Internet, DVD, and digital television and as a reference to the "newness" such technologies have brought to media more generally. And yet the nature of this transformation has been over-hyped and too little understood. The New Media Book provides an accessible, critical intervention into the field of moving image studies and features 20 newly commissioned and thought-provoking essays in a format designed to be of wide use to a range of courses in digital media, film and television studies. The book is divided into five thematic sections: Technologies, Production, Texts, Consumption, and Contexts and addresses how "new media" is both embracing and altering the existing media landscape. Topics discussed include the ways in which we interact with digital television, the changing methods of production, distribution, and exhibition within the media industry, and how the histories of traditional media have influenced the development of new media. The New Media Book examines the corresponding influences that 'traditional' media and 'new' media are having upon each other as well as revisiting central, continuing issues surrounding the moving image and the contexts in which all the media operate. The collected essays present and redefine these crucially important topics providing the most systematic analysis of both change and continuity in the contemporary media landscape yet published in the field of screen studies.
This book offers a socio-cultural examination of contemporary creativity studies. Drawing heavily on posthumanist, new materialist and affective theoretics, the author argues in favour of an expansive and sustainable approach to creativity which contributes to an emergent 'creativity studies' inter-discipline. It seeks to establish a broader consideration of creativity in socio-culture, that extends beyond, or indeed refutes, the narrowing aperture of entrepreneurship and innovation as synonyms for creativity in economic, cultural and educational contexts and discourses. Drawing on multiple case studies of creative relational and creative ecological empirical research, this book integrates a concern for personal, planetary and geo-political collaboration, as an antidote for 'innovation for innovation's sake'.
*As heard on the Tim Ferriss Show podcast* #1 New York Times bestseller and winner of the 2014 'Inspirational Memoir' category at the Living Now book awards. 10% HAPPIER is a spiritual book written for - and by - someone who would otherwise never read a spiritual book. This fifth anniversary edition features a new preface and new guided meditations from his favourite teachers, including Joseph Goldstein and Sharon Salzberg. After having a nationally televised panic attack, Harris knew he had to make some changes. A lifelong non-believer, he found himself on a bizarre adventure and realised that the sources of his problems was the very thing he always thought was his greatest asset: the incessant, insatiable voice in his head, which had propelled him through the ranks of a hyper-competitive business, but had also led him to make the profoundly stupid decisions that provoked his on-air freak-out. What happened next was completely unforeseen. Through a strange series of events - Harris stumbled upon something that helped him tame the voice in his head: meditation. At first, he was deeply suspicious, but when confronted with mounting scientific evidence that just a few minutes a day can literally rewire the brain for focus, happiness and reduced reactivity, Harris took a deep dive. He became a daily meditator, and even found himself on a ten-day, silent meditation retreat. 10% Happier is a narrative account of Dan's conversion amid the harried and decidedly non-Zen world of the newsroom and concludes with a section for the beginner on how to get started. 'I loved it' - Ruby Wax 'A wonderful book and excellent advice.' - Andy Puddicombe, founder of Headspace 'An enormously smart, clear-eyed, brave-hearted, and quite a personal look at the benefits of meditation' - Elizabeth Gilbert, author of Eat Pray Love
Risk and Return for Regulated Industries provides a much-needed, comprehensive review of how cost of capital risk arises and can be measured, how the special risks regulated industries face affect fair return, and the challenges that regulated industries are likely to face in the future. Rather than following the trend of broad industry introductions or textbook style reviews of utility finance, it covers the topics of most interest to regulators, regulated companies, regulatory lawyers, and rate-of-return analysts in all countries. Accordingly, the book also includes case studies about various countries and discussions of the lessons international regulatory procedures can offer.
Ok, so this book doesn't actually teach you any manners. BUT, it's funny Before your eyes, rules for good manners are transformed into silly, impolite, and just plain strange situations. "Manners" is a funny book for readers who are discovering the world of cartoons and the world of interacting with peers. "Manners" is a fun reading experience without any pressure to learn any lessons.
*As heard on the Tim Ferriss Show podcast* 'Meditation for Fidgety Skeptics is well researched, practical, and crammed with expert advice and it's also an irreverent, hilarious page-turner.' - Gretchen Rubin ABC News anchor Dan Harris used to think that meditation was for people who collect crystals, play the pan pipes, and use the word namaste without irony. After he had a panic attack on live television, he went on a strange journey that ultimately led him to become one of meditation's most vocal public proponents. Science suggests that meditation can lower blood pressure, mitigate depression and anxiety, and literally rewire key parts of the brain, among numerous other benefits. And yet there are millions of people who want to meditate but aren't actually practising. What's holding them back? In this guide to mindfulness and meditation for beginners and experienced meditators alike, Harris and his friend Jeff Warren, embark on a cross-country quest to tackle the myths, misconceptions, and self-deceptions that stop people from meditating. They rent a rock-star tour bus and travel across the US, talking to scores of would-be meditators, including parents, police officers, and even a few celebrities. They create a taxonomy of the most common issues ("I suck at this," "I don't have the time," etc.) and offer up science-based life hacks to help people overcome them. The book is filled with game-changing and deeply practical meditation instructions. Amid it all unspools the strange and hilarious story of what happens when a congenitally sarcastic, type-A journalist and a groovy Canadian mystic embark on an epic road trip into America's neurotic underbelly, as well as their own.
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